资源列表
Cohen-Sutherland
- 用C语言实现了Cohen-Sutherland算法,代码可以直接复制到tc里面运行,很好实现了线段裁剪-With the C language to implement Cohen-Sutherland algorithm, the code can be directly copied to the tc run inside, well realized Line Clipping
shexianpengzhuang
- D3D游戏开发 DirectX 9.0 射线碰撞示例-D3D Game Development DirectX 9.0 Collision-ray sample
data_region
- here i attached the source code
imagecomprdata
- a wavwlet + cosine tranform code for improved watermark technique
wh_wavelet
- 二维小波变换,输入指定分解层数。且提供的wh_mydwt2_show.m程序可查看小波变换的结果。-Two-dimensional wavelet transform, the input specifying decomposition level。And provided wh_mydwt2_show.m program to view the results of wavelet transform.
fmm_sobel
- 基于sobel算子计算等照度线,并采用fmm的快进图像修复-image inpainting based on fmm and sobel
Face_detector_1---Copy
- 基于 opencv的 面部识别程序 可使用摄像头 进行动态识别 -Based on the opencv face recognition program can use the camera for dynamic recognition
ConnectDots
- it shows the simple use of opengl mouse function
wavelet_2
- ncl画墨西哥帽小波分析图,wavelet2.ncl-ncl painting wavelet analysis diagram
caisetuxiangfengedaima
- 彩色图像分割代码是用vc描述的彩色图像分割过程和方法,介绍的比较详细,希望对大家有所帮助
colordist
- RGB三维彩色空间,可以计算出任意两点之间的矢量差和偏转角度的余弦值,并进行亮度缩放。-Three-dimensional RGB color space, you can calculate arbitrary vector difference between two points and the cosine value偏转角度and brightness scaling.
