资源列表
facedetect
- 主要是臉部偵測,使用C++撰寫,追蹤你臉部的動態方向。-Mainly face detection, using C++ to write, to track the dynamic direction of your face.
yuv-rgb.cpp
- YUV422转换成RGB888文件,MCU从OV7660中提取原始YUV流,可以做到320*240-YUV422 invert to RGB888 bmp file, MCU OV7660
fh
- 用浮动水平线法实现的三维曲面造型。- With fluctuation horizontal long-base method realization three dimensional surface modeling.
normalization
- 图像的二值化处理就是讲图像上的点的灰度置为0或255,也就是讲整个图像呈现出明显的黑白效果。即将256个亮度等级的灰度图像通过适当的阀值选取而获得仍然可以反映图像整体和局部特征的二值化图像。-Binary image processing is to say the point of image gray-scale home for 0 or 255, that is, speaking of the images clearly show the effect of black and wh
4_2
- 双三次Bezier曲面的编程实例,帮助你进一步学习Java 3d 和计算机三维动态图形-Three Bezier surface of the programming examples, help you to learn Java 3D and computer 3D dynamic graphics
ASS3
- 数独数字识别程序,输入一张数独的图片后识别出其数字。-Sudoku digital identification procedures, after entering a Sudoku identified their digital pictures.
lkof
- 基于光流法的缓慢旋转背景中的运动目标检测算法-Target Detection based on optical flow
animitorcar
- 供大家参考,如果可以可给我发电子邮件 kaximoduo2003@yahoo.com.cn 谢谢!-for your reference, if I can e-mail to kaximoduo2003@yahoo.com.cn Thank you!
tuxing
- 图形学实验,用opengl画圆,实现中点Bresenham算法画直线,实现改进Bresenham算法画直线码,实现具有宽度的图形(线刷子或方刷子)-Graphics experiment, using opengl draw a circle to achieve the midpoint of Bresenham algorithm for drawing a straight line, to achieve improved Bresenham algorithm for drawing
code1
- sobel算子的描述把梯度值和阈值比较 ,大于T的把图像的灰度变为255小于T的把图像的灰度变为0-sobel
Shadows
- 用vtk实现的shadow例子,需要安装vtk5.10,且通过cmake2.8才能编译运行。-Vtk example of realization of the shadow, the need to install vtk5.10, and through cmake2.8 to compile and run.
