资源列表
Basic-bone
- OpenGL:Tutorials:Basic Bones System 了解基本的骨骼动画系统,从维基百科上翻译过来的一篇文章,代码我自己整理了,并且运行成功。-A bone system- aka skeletal system- is a technique used to create skeletal animations. A skeletal animation consists of a skin mesh and an associated bone structure, so
eigface
- 基于ORL人脸库,PCA人脸识别构建特征脸源程序
Block_Game
- A simple block game in OpenGL.
image
- 实现图像的相关处理,有滤波器的处理及其相关-image deal image deal
Histeq_defog
- 文件里面包含4中方式的全局直方图均衡化的除雾算法-The file contains 4 ways of global histogram equalization algorithm of the fog
Particle
- Direct3D关于粒子系统的显示,用到alpha等相关模糊效果。
12921516392005710113415332995
- 中值滤波 C代码 Matlab入门级图像处理程序__采用二维中值滤波函数medfilt2对受椒盐噪声干扰的图像滤波.rar
gs_camera_interface.rar
- 该算法是对鱼眼镜头拍出来的图片进行几何校正,但还有没有完善的地方。 本着开源的精神,请不要用于商业用途。,The algorithm is a fisheye lens to shoot pictures out the geometric correction, but there are no perfect place. In the spirit of open source, please do not for commercial purposes.
0.618
- 函数f(x)=x2+2x,用黄金分割法求解最小值-Function f (x) = x2+2 x, the minimum value method with the Golden
AddText
- supermap制图-design map in the style of supermap
Butterworth
- 一种巴特沃斯高通滤波器的图像处理matlab源代码-Butterworth high-pass filter an image processing matlab source code
AHE
- 使用AHE(自适应直方图均衡)增强图像,实现AHE去雾功能-Use AHE (adaptive histogram equalization) enhance the image and realize AHE defogging function
