资源列表
openGL_1
- openGL一个新的窗口,画出三角形,并给三角形着色。-openGL a new window, draw a triangle, and to the triangle color.
haze
- 基于暗通道先验的去雾算法,使用导向滤波进行细化透射图估计。-Based on a priori go dark passage fog algorithm using guided transmission filter to refine the estimated figure.
LineDetectionDIB
- 用于对检测图像中的平行直线。如果图像中有两条平行的直线,则将这两条平行直线提取出来。-Used for detection of parallel straight-line image. If the image has two parallel straight lines, they will be two parallel straight lines extracted.
12415311fftshift_and_triang
- 快速傅里叶变换,主要用于时频分析,求取信号频谱,运算快捷方便。-failed to translate
Demo1
- 计算用户从控制台输入的10个整数的平均值-Calculation of user input from the console of the 10 integer average
Bresenham_s
- Bresenham_ s 线条反走样,抗锯齿算法,计算图形学-Bresenham_ s line antialiasing
EXAM1008_qumianwenliyingshe
- 在c++下开发的基于opengl的曲面纹理映射程序,可以给曲面添加纹理,增加图像的真实感。-In c++ development based on opengl surface texture mapping program, you can add texture to the surface, to increase the realism of the image.
minimal_surface_matlab_code
- 最小表面分割算法,利用表明信息对图像进行分割。
ShadowMap
- OpenGL shadowMap 以作参考-OpenGL shadowMap for reference
lizi
- 粒子滤波算法实现目标定位的程序,matlab-Particle filter algorithm targeting program
PCA
- 基于pca法的c语言程序,有英文说明,可供初学者-English descr iptions based on the the pca law c language program for beginners to see
yuv420sp2rgb.tar
- 一个YUV420SP格式转为RGB数据的算法,可以用在很多平台.-a code for yuv420sp convert RGB,
