资源列表
OpenGLvc++
- 一个在VC++下利用OpenGL技术进行三维环境开发的实例,具有很好的参考价值。
DrawGIS
- 在VC环境下,画点,画线,画面。其中涉及派生类的继承以及虚函数的使用 -in VC environment, painting, line drawing, screen. Involving derivatives such as inheritance and the use of virtual function
src
- 离散余弦变换。MS MFC 编写。注释详尽。-Discrete cosine transform. Written in MFC. Detailed notes
车牌识别
- 车牌识别,用于车牌定位
Graybalance
- 灰度均衡 源代码 数字图像 有测试图像 很好的东西-Gray balance
qstring
- Unicode case-insensitive comparison for Linux.
Video-screenshot
- 能通过USB摄像头获取视频,并保存截图文件-Through the USB camera for video, and save the screenshot file
204pcs
- 204PCS,日光管5MM灯珠,18W,功率因数达0。9。输入电压90-256V。-YERGUAN GUAN 85-256V。
delphi_3d_designer
- 一个Delphi开发的矢量3D绘图源代码-abstract : drawing 3D shapes and changing the camera and screen position with the mouse key words : 3D graphics, geometry, perspective, floodfill, vector graphics, camera, World view, homogeneous transforms software use
HuiDuJunHeng
- 图像的灰度均衡C++源码。内含程序源代码以及测试效果图。-Balance of the image gray C++ source code. Containing program source code, and test results map.
local-binary-LBFmodel
- 二进制拟合分割LBF模型 用于图像分割领域 好用-LBF model for fitting binary segmentation image segmentation handy
histeq
- 该函数用来对图像进行直方图均衡化,附有测试图片-This function is used the image histogram equalization, with test images
