资源列表
xiaoboedge
- 此为小波边缘提取的源代码,已经精心调试过,请放心使用.
Delaunay_Triangulation
- 在窗口内点点,生成Delaunay三角网
3d_brige
- 介绍一个使用OPENGL生成3D彩虹,生成发光和消失-introduced a generation to use OpenGL 3D rainbow, generating light and disappear
MyImageWork
- Vc++利用24位BMP图像的RGB分量最低位来保存隐密数据,实现数字水印功能, 在程序运行后,导入一张BMP图像,然后选择加密、解密菜单中的嵌入隐藏信息, 设置文件保存路径,可轻松实现加密功能,同时选中图片选择解密隐藏信息可分享 出原始信息。 -Vc++ to use 24-bit BMP images of the RGB components of the lowest bit to save the secret data, digital watermarking fu
9615771
- Computer graphics theory and algorithm of tsinghua publishing house graphics cutting, good
alpha
- 在VC6.0+Opengl环境下,设置接口,可以动态的调节三维物体的透明度
bianyuantiqu
- 有关图像边缘提取的源代码,效果还不错,请大家参考参考。-The image edge extraction of the source code, the results were good, please refer to the reference
Gaussian-Filter
- 高斯滤波器的矩形脉冲响应图像生成程序,内涵自编优化卷积程序,优化调整生成图像程序-figure the response of Gaussion Filter
PainterWidget
- 窗口下用QPainter实现各种图形的绘制,并可选画笔线宽,画笔颜色,画笔线型等,以及区域图内的填充样式,填充颜色-Using QPainter to draw many kinds of graphics under the Window environment. User can select optionally pen width, pen color, pen linestyle, as well as regional area of the fill style and fil
cutLine
- 直线切割,画一条直线,画矩形切割,留下来的是矩形内部的直线-cut lines
2007Hermite
- hermite基本算法制图,很实用的算法实现程序,图形学实践中都会用到,习题必备,来看看吧-Hermite basic mapping algorithm, the algorithm is practical procedures, graphics will be used in practice. Exercise essential, looks Look here
MeshFromOBJ
- 使用D3D从OBJ读取模型,代码由VC写成 读取后通过MESH建模
