资源列表
bit
- 简单的图像处理,bit面逐渐浮现技术,减少流量。-Simple image processing, bit surface gradually emerging technology, reduce the flow.
OpenGL_ShadowVolume
- ShadowVolume(阴影锥)技术详解-ShadowVolume (shadow cone) technology explain
image_watermark
- 二值图像数字水印算法的一般方法,然后在此基础上给出了一种基于分块DCT的自参照直流系数盲检测二值水印方法。-A blind binary image digital watermarking algorithm is proposed in the DCT domain. The algorithm uses the correlativity of the inter-blocks DC components based on blocked DCT with binary image. No
Codetomodifytheroutineidentification
- 验证码识别修改例程,含部分易语言图像处理常用算法,可供参考-Modify the routine verification code recognition, image processing with some easy language commonly used algorithms, for reference
hmm_for_C++
- 隐马尔可夫模型的人脸识别C++源代码 适合入门学习-Hidden Markov Model Face Recognition C++ Source code suitable for entry-learning
gispainter
- gis painter,使用C++实现gis的图形绘制功能。-gis painter, using C++ gis the graphics rendering capabilities.
Arcshape_DLL_By_VB
- 通过VB建议生成Arc Shapefile格式的动态库,要顺VC等其它语言环境下调用.要求系统先安装MapObjects2.1或以上!-VB recommendations generated by Arc Shapefile format for the dynamic, VC to Shun and other language environment to call. System requirements install MapObjects2.1 or more!
2D_QD_harmonic
- The 2-Dimensional Harmonic Oscillator Model for the Quantum Dot
Cohen-SutherlandMFC
- Cohen-Sutherland算法实现直线裁剪在MFC下实现,opengl-Cohen-Sutherland algorithm implemented in MFC linear cutting, opengl
QuadTree_vc8
- 四叉树算法VC8.0实现,包括创建四叉树,产生随机地图,对地图进行四叉树分解-Quad-tree algorithm VC8.0 achieved, including the creation of quadtrees to generate random maps, maps of the four-tree decomposition
Fractralfirgue
- 基于分形几何的图像处理。使用了递归方法。在Visual C++6.0下调试成功
HelloAsm
- SDK开发的OPENGL框架,可以用来研究windows和3d编程
