资源列表
Examplesofgeometrictransformations
- 图像的几何变换实例源码,包括移动,旋转,镜像,插值常见操作。-Image examples of geometric transformations of the source code, including moving, rotating, mirroring, common interpolation operation.
Water
- This demo shows how to render water in your game. Although the technique seems simple, it is really powful and real. The most important is that you can use it immediately in your own project with a little change.Simple is good.We do not have so mu
Draw
- VC++绘制几何图形,并实现填充,这些几何图形主要有直线、椭圆、矩形,同时还可以设置线宽和填充色,画完图形点击油漆桶工具可填充所画图形中的闭合部分-VC++ to draw geometric shapes, and to achieve filling, these geometric shapes are a straight line, oval, rectangular, and also can set the line width and fill color, click the
image-process
- 一个数字图像处理的GUI,包括灰度变换,形态学操作,直方图阈值化等内容-A digital image processing, GUI, including gray scale transformation, morphological operations, histogram thresholding, etc.
ImageProcessing0511
- 图像处理图像 直方图修正源代码-image processing image histogram that the source code
chap02
- 第2章 图象的几何变换这一章我们将介绍图象的几何变换,包括图象的平移、旋转、镜象变换、转置、放缩等。如果你熟悉矩阵运算,你将发现,实现这些变换是非常容易的。-Chapter 2 image geometric transformation of this chapter we will introduce a geometric transformation of the image, including the image panning, rotating, mirroring, trans
Calculator
- vc++编写的科学计算器程序,有很多功能,例如正弦、余弦、求指数等等。-vc++ to prepare a scientific calculator program, there are many features, such as sine, cosine, and seek index and so on.
copy_2003
- 1 掌握dialog的模式与非模式构建,掌握AfxMessageBox和MessageBox的用法。 2 掌握progress控件和定时器的用法。 3 完成所给工程。-a master model dialog with the non-Mode, MessageBox master AfxMessageBox and usage. 2 master control and timer progress of the usage. 3 to complete the proj
Graph2D
- VC++ 封装的DDraw图形库,相当有实用价值,代码写得不错。-VC++ package DDraw graphics library, a considerable practical value, the code is written well.
MapObjectApplet
- MapObject Jave Applet源码-MapObject Java Applet FOSS
scd2ems
- 这是一个用VC和QT开发的元件管理系统的操作部分的程序。-This is a VC and QT with the development of management system components to operate part of the process.
My3DConsole03
- 这是一个软件光栅化程序,渲染一个立方体。 实现了:3D转换、反走样、Mip-map、视口裁剪、双线过滤、点光源。采用Phong光照模型。-This is a software rasterization process, rendering a cube. Achieved: 3D conversion, anti-aliasing, Mip-map, Viewport Clip, two-lines filter, point light sources. Phong illuminati
