资源列表
Click-the-pop-up-properties
- AE+c#画平行线和垂线的代码,很好的东西哦,值得下载!-AE+c# draw parallel lines and perpendicular code, good things, oh, it is worth the download!
analysePCXfile
- 一个完全解读PCX文件的自编程序,不使用任何调色板之类的高级函数,只使用极普通的文件读语句即OK。可以借鉴于认识PCX文件的本质结构。-a complete explication PCX document written procedures, the use of any such palette High function, use only a very general statement read in the paper that is OK. We can draw on unde
EX02
- 关于Bresenham与DDA的简单实现与表现-Bresenham with the DDA on a simple realization and performance
基于matlab的圆柱绕流问题
- 利用LBM方法研究圆柱绕流问题,利用微观的统计结果反应宏观的物理现象
firstlayer
- 自已编的GIS的图层操作源码需要你自己在自己的机器上填加图层-own series of the GIS layers need to operate your own source code in their machines fill layer increases
CalibrateCamera
- 摄像头标定,我最近在做摄像头标定,这个程序需要一张标定纸,我用的是7×7
convex
- 经典的凸包算法。JAVA语言编写。绝对正确。
Sggeenzongp
- 运动目标跟踪仿真(内含有三个子程序源码camshift.mm,meanshift.m,select.m) 可直接使用。 -Moving target tracking simulation (containing three subroutine source camshift.mm meanshift.m, select.m) can be used directly.
airsar_convert_SLC_C3
- airsar_convert_SLC数据导入,基于SAR的图像处理方面的程序,用于遥感图像研究的.-airsar_convert_SLC data import
Haar-CASCADE
- 使用基于Haar特征的级联分类器进行分类识别-use classifiers based on Haar features for classification.
Block_Breaker_Game
- Install Glut on windows and start coding your computer graphics programs in C/C++. You need to add the dependencies of glut or glu files with the new visual studio In Block Breaker we divide the whole section in two part - Block area and Hit Area.
1
- 最大方差法计算灰度分割门限的代码,从1到L改变k-最大方差法计算灰度分割门限
