资源列表
RectangleIntoCircle
- 将1024X768矩形纹理变成圆形纹理,基于opengl-1024X768 rectangular textures into the circular texture, based on opengl
OpenGL-dev-guide
- openGL开发指南,初级学习者不可或缺的书籍-openGL development guidelines, primary learners indispensable books
Image-mosaic
- 图像拼接,利用互相关函数自动寻找匹配点。-Image mosaic, using cross-correlation function automatically find matching points.
08990039_kcsj
- 使用OPNGL开发模拟篮球的跳动,并附有篮球的贴图,实现不断旋转不断向前运动-Development of simulation using OPNGL basketball beat, along with basketball map, the constant movement to achieve continue to rotate
vga_pic
- VGA显示,读取RAM里的数据,通过VGA进行液晶屏上进行显示-VGA display
EdgeDetection
- 实现8位灰度图像的边缘检测,用到canny算子,参数可控制-Detect the edge of a picture
BALL
- 同学做的OpenGL,篮球纹理贴图,篮球是跳动的。可自行修改背景颜色。调试过了,可以用-Students do OpenGL, basketball texture, basketball is beating. Can modify the background color. Debugging, you can use
City3D
- === === === =SuperMap Objects示范工程说明======================================= 功能简介:实现城市三维景观显示; 所用控件:SuperMap 控件、SuperWorkspace 控件、Super3D 控件; 所用数据:..\\data\\city3d\\city3d.sdb; 操作说明: 1、点击“三维渲染”,在三维窗口中会显示二维城市数据的三维景观; 2、三维窗口上面提供三维浏览
VC_FFT
- 傅里叶变换:采用VC++编写,实现二维图像的傅里叶变换-Fourier Transform: The VC++ prepared to achieve the two-dimensional Fourier transform of the image
3D-Computer-Graphics
- 3D电脑图形学,用数学的方式讲述3D图形学的原理-3D computer graphics, mathematical way to describe the principles of 3D graphics
cameraDemo2
- MFC 使用数据采集卡实现的测试程序,通过在采集卡中添加了自己算法的注册完成了对视频图像的处理工作提供了框架。-MFC use data collection card of the realization of the test program, through in the acquisition card added to their completed the registration of the algorithm video image processing work provid
Adaboost-eye
- 基于Adaboost的人脸检测方法及眼睛定位算法研究-Research on face detection and eye location algorithm based on Adaboost
