资源列表
TextureCubeMap
- 基于OpenSceneGraph实现的一个很漂亮的天空盒,可作为三维虚拟现实场景的背景~-Based on OpenSceneGraph achieve a very beautiful sky boxes, three-dimensional virtual reality scenes as background ~
glContext
- 这是一个关于OpenGL在MFC下使用的OpenGLDCr工具库的程序,利用它你可以直接操作OpenGL的API函数-This is a dynamic link library, its role is to describe the basic geometry of the important concepts, such as three-dimensional point, three-dimensional tolerance box waiting
lesson11
- 利用轨迹条调整开闭运算的核大小进行调试,轨迹条的回调函数可对运算的核调整大小-Use the track bar to adjust the size of the opening and closing operation of nuclear commissioning
face
- 使用EmguCV实现的一个简单入门的人脸识别。-Use EmguCV achieve a simple entry of face recognition.
mathcad14_tutorial
- mathcad14入门教程 关于mathcad新版本的简介及入门教程-mathcad14 Getting Started Tutorial
The-input-and-output-image
- 编程实现部分图像处理算法 能够完成BMP文件的输入输出操作; 输出BMP文件的头文件信息 -Programming part of the image processing algorithms to complete BMP file input and output operations output BMP file header information
OpenCV_Morpholog
- Morphological Operations, Erosion, Dilation and their combinations Open, Close, Boundary extraction, Top-Hat. Edge Detection Filters Prewitt, Sobel and Canny Filters
lesson12
- 利用VS2013+opencv做的利用轨迹条和控制台命令实现对canny边缘检测算子的调整和调试-Use VS2013+opencv track bar and make use of the console command to achieve the canny edge detection operator adjustments and debugging
CUDASupercomputingMasses
- Dr Bobbs-CUDA Supercomputing for the Masses共21篇经典博客文章整理版,该系列文章为NVIDIA官方网站培训中心推荐的博文,非常值得学习GPU和CUDA编程的人看-Dr Bobbs-CUDA Supercomputing for the Masses for a total of 21 article classic blog article finishing version, this series of articles for NVIDIA s
drawing
- 一个很全面的画图程序,可以实现各种常见图形的绘制,类似于CAD。-A very comprehensive drawing program, can achieve a variety of common graphics rendering, similar to CAD.
lbptest
- LBP图像视频处理方法代码。很经典,很实用,是学习的好例子!-LBP algorithm
face
- 通过OPENCV实现的脸部识别程序,可直接运行的测试类。可辨别出途中人类脸部-OPENCV achieved through face-recognition program can be directly run the test class. Discernible out of the way the human face
