资源列表
Chapter02
- 基于各种框架以及多种语言的基本OPENGL的实现-Based on a variety of frameworks and languages to achieve the basic OPENGL
cal3d-0.10.0
- Cal 3D 0.10.0 开源骨骼动画库-Cal 3D 0.10.0
OpencvDemo02
- 基于opencv实现的轮廓检测算法,及其算法扩展,使用opencv2.3.1,vs2008环境-Contour detection algorithm based on opencv achieve its algorithm extended. use opencv2.3.1, vs2008 environment
jpeg_encoder_decoder
- Jpeg的encoder and decorder with C
dca-0202.tar
- 离散傅里叶变换
arsvm2
- 利用ar模型和近似熵方法对癫痫脑电信号进行识别处理-Ar model and approximate entropy method epileptic EEG recognition processing
multitexture
- 基于OpenSceneGraph的多重纹理映射示例-OpenSceneGraph-based sample of multi-texture mapping
PointAverage
- 网格点平均算法,小控制点根据大控制点自动对齐-Grid point averaging algorithm,Little control point control point automatically aligned according to a large
3DS-File-Loader
- opengl读取3ds文件,并可以实现对文件的进一步操作-opengl 3ds file reader
1278895174
- 个人研究制作的基于openjpg的一个dicom软件(dicom scu with c# and openjpg)
