资源列表
terrain
- 使用VC++和OpenGL编写的三为地形引擎,可以使用,效果不错,适合新手学习参考
read
- 在vc++6.0中开发,内附图像。实现对bmp图像的读取、去噪、显示并重建。-In vc++6.0 developed, containing images. To read to bmp image de-noising, display and reconstruction.
SimpleGisServer
- 基于geotools开发的简单gisserver,使用oracle spatial 空间数据库。B/S结构-Based on the development of geotools simple gisserver, use oracle spatial space database. B/S structure
interesting--mirror-image
- 简单的镜像处理,可实现图像的反转、对称。-Simple image processing, can realize the image of the inversion, symmetry.
metaballs2
- metaballs 方法是三维绘制中一个很好的方法,该方法可以绘制出逼真的物体表面,简单,快速。-metalballs、 surface rendering。
Wave
- 一个二维小波变换的程序代码,运行后可以清楚的看到图像的变换,以及相应数据的显示-Two-dimensional discrete wavelet analysis, we can clearly see the image after image into wavelet transform and the corresponding data analysis
imageprocessing
- 对图像的基本处理:对图像读取、变换(几何和小波)、平滑、压缩、边缘检测、腐蚀、膨胀等。
Gray-level-co-occurrence-matrix
- 基于灰度共生矩阵的纹理图像分类研究相关论文-Research on texture image classification based on gray level co-occurrence matrix
Heibaifenbu
- VC与MATLAB混合编程实现图像的三维显示-Mixed programming with MATLAB VC three-dimensional image display
vc++imageprcwss
- 一整套VC++常用数字图像处理的实现方法。包括种子填充,边缘检测和HOUGH变换等待实现
smoothprocessing
- 图像的平滑处理,基于VC++。噪声消除法,邻域平均法、中值滤波法。能够自定义噪声-Image smoothing based on VC++. Noise cancellation, the neighborhood average, median filtering method. To noise from the definition of
hdr-ms-example
- 使用边缘保持WLS滤波器的多尺度高动态范围色调映射,实现HDR,效果不错-Multi-scale HDR tonemapping using the WLS edge-preserving filter
