资源列表
Bitmap1
- 能够最多读取浏览1000张bmp格式文件,完成灰度图的缩放,旋转,FFT变换,24位真彩图的缩放,HSI,YCrCb两种色彩空间的显示。
Identification-and-editing-geometry-.RAR
- 几何图形的识别和编辑 系统.代码.论文设计-Identification and editing geometry system . code . thesis
Weightbased-adaptive-image
- 基于形态学的权重自适应图像去噪;通过串并联的滤波降噪对比图,说明并联降噪的优越性-Heavy adaptive image denoising based on morphology right noise filtering by series-parallel comparison chart, show the advantages of parallel noise reduction
Hough
- 指针仪表的除噪处理,经由膨胀腐蚀、霍夫变化实现指针识别-Basic hough of picture recognision
42Multiple_Viewports
- 主要是opengl 的网格简化
42Multiple_Viewports
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,在OpenGL中实现多视点的效果-Using VisualC++ Win32 OpenGL application development of a program in OpenGL, the effect of multi-view
DigitalImageProcessingJavaLanguage
- 数字图像处理--Java语言实现 八个章节的代码素材 还有一个用Java语言编写得俄罗斯方块小程序-Digital Image Processing- Java language code to achieve the eight chapters of material there is a language with a Java applet Tetris
517603matlab
- 数字图像处理源程序。图像分水岭分割,图像自动区域分割及相应图片。-Digital image processing source program. Watershed image segmentation, image and corresponding regional segmentation automatically pictures.
jkukynbtynbty
- gfdfg dftger vert ertsr bthgrtg -gfdfg dftger vert ertsr bthgrtg
weisuishexiangji.zip
- D3D游戏开发 DirectX 9.0 尾随摄像机示例,D3D development of DirectX 9.0 games behind the camera example
waterfull
- 运用漫水法填充区域,采用openGL库,先画出区域,然后用漫水法填充-Diffuse filled areas use water law, using openGL libraries
3D_zzhearth
- 本程序中才用了3d贴图,执行 opengl计算,并根据标准光照模式计算单个物体的颜色。 。 -This procedure have used the 3d mapping, the implementation of opengl calculated according to the standard pattern of a single object illumination color. .
