资源列表
3d游戏编程 杨青著 源码
- 这个是3D游戏编程 杨青著 书中的源码 很多朋友都找不到它 我把它放上来 -This is a 3D game programming Yang Qing with the source book many friends I have not found it it Fangshanglai
FlashScan1.6.1
- X射线图像处理的源代码,具有基本的图像处理功能-X-ray images of the source code with the basic image processing functions
audiowaterprot
- 一种直接应用在MP3上的数字水印 mtalab源码实现-A direct application in the MP3 digital watermark realize mtalab source
骨骼动画库
- 一个不错的角色动画库
MyExplosion
- 本程序主要介绍了碰撞检测算法及基于物理的建模方法-This procedure introduces a collision detection algorithm and physics-based modeling method
MATLAB
- MATLAB图像处理手册 —1-MATLAB image processing handbook MATLAB image processing handbook
PedestrianDetection
- 此代码的功能是实现运动中的行人检测,采用VC开发环境编写,代码简洁易懂。-The function of this code is to achieve movement of the pedestrian detection, written by VC development environment, code easy to read.
exConsole
- 本程序是C++代码,使用线条进行简单的openGL三维模型绘制,程序为C++ 控制台程序,可直接运行-this program is C code, the use of simple lines of Open GL 3D model drawing, procedures for the C console procedures can run
Mandelbrot
- OpenGL program mandelbrot Fractal
Collide
- 基于opengl的多个3d物体实时动态碰撞检测,效果良好,渲染帧速能达到100帧左右。-Based on the number of 3d objects in opengl real-time dynamic collision detection, sound effects, renderingFPS reach about 100.
AGALAGA
- AGA与LAGA比较(适用于2类的分类)-Comparison between AGA and LAGA (for 2 classes)
