资源列表
RGB-HLS
- C++实现的RGB与HLS颜色空间互换程序,在图像处理中会经常用到,算法简单,容易理解,可直接移植的需要的地方-C++ implementation of the RGB and HLS color space exchange program, will be frequently used image processing algorithm is simple, easy to understand, can be directly transplanted takes place
Longest-a-frame_WangRUI
- 王锐写的最长的一帧,很经典!学习osg必看~剖析源码。-Wang Rui wrote the longest one, very classic! Analysis of source code must see ~
HOOPS_acis
- opengl acis 程序设计的基础例子 参考该例子可以实现模型的显示以及各种操作 需要 hoops11,acis13支持-opengl ACIS procedures designed on the basis of the reference examples examples of the implementation model and the show hoops11 species operational needs, support acis13
bianma
- MATLAB通过DCT对图像进行区域编码以及门限编码压缩-MATLAB through the DCT to do image region code and threshold coding compression
duomeiti
- 对于24bit的彩色lena.bmp,设计一个中值区分算法,并由此设计出颜色查找表。同时将之转换成8位索引图.-For 24bit color lena.bmp, to design a value distinction between algorithms, and design a color lookup table. At the same time to convert them to 8 index maps.
Digitalimageprocessingexperimentalguidebooks
- vc++数字图像处理实验指导书,包括显示图片、频域、空域处理等。-vc++ guide book digital image processing experiments, including the display images, frequency domain, spatial domain processing.
BillardGL-1.75
- 使用OpenGl开发的3D台球,采用碰撞算法完成-OpenGl developed using 3D billiards, collision algorithm used to complete
instruction
- 使用c++进行数字图像处理的入门教程,使用cdib类-Digital image processing using c++ introductory tutorial
Three-dimensional-surface-rendering-
- 三维重建中面绘制算法原理,有详细的理论步骤-Three-dimensional surface rendering reconstruction algorithm theory, a detailed theoretical step
demo
- 汉字自动识别的程序源码,包括汉字预处理、特征提取和分类设计等部分。-Automatic identification of program source code character, including character preprocessing, feature extraction and classification design part.
30_Collide
- 用opengl模拟的一个球体再三维空间的碰撞过程。-mocking a process of the ball hit each other in 3Dspace.
Collide
- opengl实现球形物体之间以及和墙体之间碰撞检测的源码,供初学者参考-opengl as well as the realization of spherical objects and the wall between the collision detection between the source and reference for beginners
