资源列表
07_HLSLSkinMesh
- HLSL的高级应用,通过HLSL实现蒙皮骨骼动画的效果。-Advanced applications in HLSL , HLSL skin skeletal animation effect .
用于JPEG2000图像认证的半脆弱性数字水印算法
- 用于JPEG2000图像认证的半脆弱性数字水印算法,一种新的算法-JPEG2000 image authentication for the semi-fragile watermarking algorithm, a new algorithm
A03_0201
- This paper proposes a novel document image binarization approach based on stroke neighborhood enhancement. First, foreground pixels are initially labeled. Then, the strokes are enhanced based on their neighborhood information which include gr
identification-of-chromosome-count
- 本设计主要目的是实现染色体的识别计数。首先对图形进行预处理,将图像转化为灰度图、滤波去噪,然后对图像进行二值化,合理选取阈值,进行直方图阈值处理,最后去除图像中面积过小的杂点,最终实现识别计数。-The main purpose of this design is to achieve the identification of chromosome count. The graphical pre-processing, the image is converted to grayscale,
Shadow
- OPENGL编程,模拟阴影绘制,实验效果为月亮自动下降,投影到物体上的阴影也跟着变化-OPENGL programming, simulation shadow rendering, the experimental results for the moon automatically decline also followed changes in the shadow projected onto objects
setup
- 一个简单,好用的手写数字识别软件,安装后即可使用。-A simple, digital-to-use handwriting recognition software, can be used after installation.
tuxiangyasuo
- 1、 利用DCT进行jpg压缩,其中DCT可以调用函数,其它尽量自己编写代码,压缩过程可进行适当简化(通过查书了解jpg的原理); 2、 对图像进行二值化,请利用二值图像压缩方法进行数据压缩,然后解压缩,看通过肉眼能否看清表盘数据,比较两种算法的压缩效果; -1, the use of DCT for jpg compression, which DCT can call the function, the other as far as possible to write your o
2
- 基于Gabor变换的图像纹理识别。 提出了一种改进的Gabor变换的图像纹理增强算法,将空域的纹理图像变换到联合空间频率域并将联合空间 频率域的能量分布作为掌纹的特征,Gobar滤波器在频域内对子块其主方向上频率能量分布进行滤波,特征向量进行了匹配 识别,增强特征纹线信息并对核心区域进行多方向空间频率能量滤波合成,同时也对滤波算法进行了优化,有效地减少了运 算量。-Gabor transform based image texture recognition. An improv
opengl_source_programs_under_the_framework_of_clas
- opengl框架下的经典源码程序opengl source programs under the framework of classical-opengl source programs under the framework of classical opengl source programs under the framework of classical
kalman
- 基于卡尔曼滤波的目标跟踪算法,用卡尔曼滤波实现简单目标跟踪-Target tracking algorithm based on Calman filter
SIFTflow
- 基于matlab实现sift光流,好用。-Sift matlab realize optical flow based, easy to use.
VR_exp
- OpenGL虚拟现实实验 包含实验详细报告及源代码
