资源列表
YCbCr2RGB
- YCbCr到RGB的verilog代码,可从ccd直接转换-convertion code of YCbCr to RGB
qiqiaoban
- 用opengl实现的七巧板小游戏,可以自己用鼠标控制每块的走动哦!~-Implemented using opengl puzzle game, it can do with the mouse control of each block walk Oh! ~
DoGfilters
- DOG高斯差分实现物体识别中的特征提取,对不同尺度空间的图像进行差分,从而获得描述物体的特征值-difference of gaussian to achieve the feature point exaction of object recognition
Weinerf
- 维纳自适应滤波 自适应噪声抵消 自适应谱线增强 自适应系统识别-Wiener adaptive filtering adaptive noise cancellation adaptive system identification adaptive line enhancement
mobileTracking
- 本程序利用VC 6.0 实现了运动目标检测的功能,简单易于实现,运行效率高。-This procedure enables the use of VC 6.0 features moving target detection, simple and easy to implement, run and high efficiency.
SVD_DWTAudioMark
- 实现了一个音频水印,包括嵌入,提取过程等。包括了原文件。-This source code realized an audio watermarking.It includes the embeding and extracting procedure.Also the original file is in it.
GL
- GL files help u to do work in GLUT.
pacman-v1-src
- it is a pacman game created using visual c++ and opengl
OpenGLRedBook
- OpenGLREDBOOK,业界经典的一本书,希望对大家有帮助!-OpenGLREDBOOK, the industry' s classic book you want to help!
opengl
- opengl一本被业界推崇的好书不容错过!-opengl book,One has been the industry respected books!Notto be missed!
Sierpinskiditan
- 给定不同的递归深度,通过使用海绵算法,绘制Sierpinski地毯,在三维环境中按照画家算法绘制20个小立方体-Given the different recursion depth, by using the sponge method, drawing Sierpinski carpet, in the three-dimensional environment, according to Painter' s algorithm draw 20 small cubes
Video_semantic
- 本文提出了多个基于半监督学习的自动视频标注方法。通过对几种常见的半监督学习方法,如自训练、互训练以及Co一EM等方法的分析,针对它们(主要是自训练和互训练方法)在视频标注应用中的局限,在提高分类的准确性和模型更新等方面做了深入研究,提出了相应的改进措施。 -This paper presents a number of semi-supervised learning-based automatic video annotation methods. Through several comm
