资源列表
fvs_mask
- 该程序描述了怎样计算有效的指纹区域(剔除非指纹区域以及模糊指纹区域)。 -The program describes how to calculate the effective fingerprint region (excluding the non-fingerprint region as well as fuzzy fingerprint region).
fvs_createtestimages
- 该程序用来产生调试过程中可能会用到的一些位图图像,这 些图像是不同角度和不同间隔的条纹。-The program used to generate the debugging process may be used in a number of bitmap images, these images are different angles and different intervals of the stripes.
imhist2
- 计算灰度图像二维直方图的函数,可先设定邻域处理滤波器,带入函数中加以处理即可。具体参加函数help。-This function calculates the 2D-hist of a input gray-image. The filter used to process the image can be specified outside the function.
imageEnhanementMatlab
- 基于DWT的图像自适应增强 ,可以用于图像增强的源代码-matlab
finger
- 一套指纹识别算法,从指纹的采集到特征提取,全都有。-Is a fingerprint recognition algorithm, from the collected fingerprint feature extraction, all there is.
WaveletTransform
- 曲波变换和小波变换的图像去噪算法的文章,还不错-Image Denoising Method Based on Curvelet and Wavelet Transform!!!
fibonacciSearch
- Optimization: Fibonacci Search using Matlab Spanish Demo
LSQ
- Nonlinear Least-Squares using Matlab. Demo Spanish
MFC_Draw_Test
- 用vc++写的绘图程序,能在窗口内任意的画直线。很有意思,对于学习mfc很有启发。-Using vc++ to write a drawing program, can be arbitrary in the window painting a straight line. Very interesting, very enlightening for the study and mfc.
HLSLWavingGrassEffect
- 25/05/2005 : Demo ported to DirectX April SDK 2004 // - Batch Grass Vertex // - Use HLSL Vertex Shader to move grass // // - Grass texture used is a modified version of the ATI Grass Demo -25/05/2005 : Demo ported to DirectX April SDK 2004
dx9_shadow_volume
- // Note: The buildShadowVolume() method contains a data type called MeshVertex, //which is basically hard-coded to work with my sample s teapot mesh. //If you want to use another mesh instead of the teapot, you ll need to // find out what the F
dx9_point_light
- //Name: dx9_point_light.cpp //Author: Kevin Harris // Last Modified: 02/17/05 //Descr iption: This sample demonstrates how to setup point lighting with //Direct3D. The sample also demonstrates how the tessellation // or triangle count of
