资源列表
RandomPointsDelaunayVc
- 在平面随机生成散列的二维点,点数可由用户输入,然后将散列的点进行三角剖分,生成三角网。可以用于算法演示,这个比较老的代码,速度并不快,也可以继续改进。-The demo can show an example of delaunay and the a algorithm is not very fast.
ImageWeb
- 用c#语言实现的上传图片的代码,每行显示的个数可以改变-use the c# to transfer the pictures
ArcGISEngine
- 通过ARCGIS和Engine的开发实例教程使广大初学者更好的学习-ARCGIS and Engine through the development of a better example of tutorials for beginners to learn the broad
tuxiangfenge
- 一致性法则求阈值,利用一致性准则法公式实现-Consistency rules demand threshold, use the formula to achieve consistency of Criterion
graphicsequencer
- 我精心收藏的shader特效 我精心收藏的shader特效 -I have carefully collection of shader effects I elaborate collection of shader effects I elaborate collection of shader effects I elaborate collection of shader effects
ufos
- opengl写的图形例子 opengl写的图形例子 -opengl graphic example of opengl write write write opengl graphic example of the graphic example of the graphic example of opengl to write
realtimeshader
- Shader动态管线编程复杂的例子 Shader动态管线编程复杂的例子-Dynamic Shader Examples Shader Pipeline programming of complex dynamic pipeline programming examples of the complex dynamics Pipeline Shader programming examples of the complex
drivers
- XSI图形驱动的例子 XSI图形驱动的例子 -Examples of XSI graphics driver graphics driver XSI example XSI examples of XSI graphics driver graphics driver examples
ts
- 平面准均匀B样条曲线的生成,可以反求控制顶点-Planar quasi-uniform B-spline curve is generated, you can reverse control points
NEC
- NEC算法提取水印的程序,带有注释和测试代码,希望对大家有用。-NEC algorithm for extracting the watermark process, with notes and test code, and want to be useful to everyone.
ActionScriptforMultiplayerGamesandVirtualWorlds.ra
- 主要是用与flash的游戏开发,也就是多人在线游戏的制作-Mainly with the flash game development, namely multiplayer online game production
