资源列表
correction-method
- 该文通过对光学成像系统中非线性畸变的分析,提出了一个数字校正方法。 该方法利用与光轴对称的径向畸变数学模型求出光学镜头的校正系数,对畸变图 像进行校正。对校正方法的程序实现进行讨论,给出了对实际畸变图像进行校正 的实验结果-This article through to the distortion of the nonlinear optical imaging system are analyzed and a digital correction method. This
imrotate_my
- 一个空间点P绕一个中心点C旋转可用接续的三个变换来实现:第1个变换平移点C到坐标系原点位置,第2个变换将点P绕原点旋转,第3个变换平移点C回到其相对于坐标系原点的原始位置。当原始图像点乘以变换矩阵,得到新的图像位置点时,其位置可能不是整数值,该位置的灰度值需要通过灰度插值获得。在不改变输出图像大小的情况下,超出原始图片范围的区域,MATLAB原有函数imrotate的处理方法为将其灰度值全部置零,本文通过取模操作对超出区域进行了另外一种控制方法imrotate_my函数,能够较好的显示出图像旋转
Csharp
- C#实现图片缩放,翻转,代码清晰,可供参考-C# to achieve picture zoom, flip, code clarity, available for reference
picture
- 不错的图像处理代码,可以试一试,真的不错,认真阅读吧-A good image processing code, you can try, really good, carefully read the bar
delaunay_screen
- 快速实现构建tin不规则三角网的功能,代码很详细-Fast Implementation of building a tin triangulated irregular network functions, the code in great detail
lpv
- 体积光传递,一个包含源代码的演示,使用的OpenGL 3.0请确认安装了支持OpenGL 3.0的驱动再运行-Volume of light transmission, one that contains the source code of the demonstration, using the OpenGL 3.0 Make sure you install a driver to run OpenGL 3.0
openglapi
- OpenGL doc in HTML Welcome to the homepage of the OpenGL HTML-documentation. Here you find the complete OpenGL reference pages as taken from the ``blue book: OpenGL Reference Manual -- The Official Reference Document for OpenGL, Release 1, by the O
sphere
- OpenGL sphere programming source!
indexing2
- The various tasks described above—content-based image retrieval, object-level image subregion querying, object localization, cut detection, and semantic organization of an image collection — become especially challenging when the image database i
Multi-light
- OpenGL multi light programming source!
Fill-Polygon
- OpenGL Fill-polygon programming source!
cur
- OpenGL cur programming source!
