资源列表
target
- Target Detection matlab source code
OPENGL
- 一篇探讨利用OPENGL实现从屏幕点到三维点转换的论文,提供了一种算法供大家参考。-One to explore the use OPENGL from a screen point to the three-dimensional point conversion paper provides an algorithm for your reference.
chepaishibie_xitong
- 车牌识别系统,VC数字图像处理课程设计最好的帮助-License plate recognition system, VC digital image processing curriculum design, the best help
EdgeDetection
- 实现8位灰度图像的边缘检测,用到canny算子,参数可控制-Detect the edge of a picture
WaterMark
- VC++ 给图片加水印效果示例,导入原图片、导入水印图片,可以将两张图叠加到一张图上,相当于加水印效果,不过实现起来里面有很多细节的,具体请看代码。源程序编译正常,不过加水印功能有些错误,对水印图片要求也比较高,不过目的是为了交流学习,明白了原理就好办多了。 -water mark
Logic_Interface
- 3V和5V混合系统逻辑接口问题研究-3V and 5V Logic Interface Study of Hybrid Systems
BmpRead
- 读入图片的窗口小程序, 基础类的程序,熟悉VC工具以及简单窗口制作过程-read pictures through a small windows.
MyCellDemo
- 一个测试用友华表cell控件的程序示例。可以全面的学习cell控件的基本用法,使你在最短的时间掌握该控件的用法。主要操作包括打开cll文件、写入文件、计算表格数据等-UF Chinese table cell a test procedures for the control sample. To fully study the basic usage of cell control, so that you in the shortest possible time to grasp the
ShaderX_CharacterAnimation
- 角色动画在d3d的顶点向量的实现方法,下面的英文描述是文章内的,就不做中文描述了。-With the introduction of vertex shaders to modern graphics hardware, we are able to move a large portion of the character animation processing from the CPU to the graphics hardware. Two common character anima
light_cup
- 用OPENGL绘制的一个带有光照效果的高脚杯。当通过“上”、“下”、“左”、“右”键改变其视角的时候,光照也会随之变化。-Drawn with the OPENGL lighting effects with a goblet. When the adoption of " the" , " down" , " left" and " right" key to change their perspective when lig
CUP
- 用OPENGL绘制一个16点的高脚杯,可通过“上”、“下”、“左”、“右”键来改变其视角。-OPENGL drawing a 16-point with the goblet, can be " on" , " down" , " left" and " right" key to change its perspective.
snow
- 用OPENGL绘制一个雪花图案。通过计算得到三个切错矩形,然后绘制出一个花瓣,再利用镜像得到其他的花瓣-Draw a snowflake pattern with OPENGL. Obtained by calculating the three-cut mistake rectangle, and then draw a petal, then the use of mirrors by other petals
