资源列表
CornerDetection
- 关于角点检测的文章,比较不错,可以下载作为参考文献看看。-Corner detection on the article, a good comparison, you can download to see as a reference.
ShadowMapping
- Sobel fragment shader, wich shows the contours of the shadows in the shadowmap
MATLABpingjunfatuxiangronghe
- 这个源程序代码是基于平均法实现图像融合的-This source code is based on the average method to achieve image fusion
Preprocess
- 坐标变换 TAL MNI Voxel Index -coordinate transformation
vbphotoshop
- 可以点阵方式缩放显示,基本的功能已实现。喜欢的朋友还可以扩充-Dot-matrix display can be scaled way, the basic function has been achieved. Like a friend can also be expanded
Referenceareabasedonmathematicalorphologysegmentat
- 基于参考面积的数学形态学分割算法,非常实用,包含了数字图像处理中运用数学形态学的面积,来进行对图像分割。-Reference area based on mathematical morphology segmentation algorithm,Very useful, including the use of digital image processing in the area of mathematical morphology, image segmentation.
Rice_Wavelet_Toolbox_wrapper
- A toolbox for R statistical package which provides a set of functions for performing digital signal processing-A toolbox for R statistical package which provides a set of functions for performing digital signal processing
SymmetryDraw
- simetrydraw c# windows
InfoTextElement
- infotextelement c# arcgis
Collide
- 基于opengl的多个3d物体实时动态碰撞检测,效果良好,渲染帧速能达到100帧左右。-Based on the number of 3d objects in opengl real-time dynamic collision detection, sound effects, renderingFPS reach about 100.
hough
- 根据园的方程(x-a)×(x-a)+(y-b)×(y-b)=R×R,将参数空间增加到a,b,R三维空间. 常用的hough变换计算量太大,然而随机hough变换虽然计算量相对小点,但是准确率没有前者高.现在使用 一种改进的方法:提取边缘图像,然后边缘跟踪,在边缘曲线上进行hough变换检测圆.-According to Park' s equation (x-a) × (x-a)+ (y-b) × (y-b) = R × R, the parameter space to a,
Hough
- 基于visual c++的hough变换算法实现-Visual c++ based on the hough transform algorithm
