资源列表
theredbook
- The famous red book for opengl
OpenGL_modeling_technology
- OpenGL建模技术在C_中的实现,经典文章-OpenGL modeling technology in the realization of C_
houghimagshift
- Hough transform and Fourier shift of an image in spatial domain
TatukGIS.Aerial.Imagery.Corrector.v2.1.0.208-DVT.
- Aerial Imagery Corrector v2.1.0.208
Examplesofgeometrictransformations
- 图像的几何变换实例源码,包括移动,旋转,镜像,插值常见操作。-Image examples of geometric transformations of the source code, including moving, rotating, mirroring, common interpolation operation.
EnvisionImageLibrary_v2.5
- Envision Image Library
TatukGIS_Developer_Kernel_v7.3.1_Full_Source_For_
- TatukGis Developer Kernel Bianries
shape
- /*做一个抽象的shape类 有一个可计算面积的抽象方法 1.做矩形和圆形两个类继承shape类 各自计算面积 2.根据两种图形的面积求法各自设置成员变量 3.设置图形类 包含图形名字和一个shape类型的成员 变量 并含一个方法 实现shape类成员的面积操作 4.做一测试类 分别根据不同的shape类对象实现多态*/-/* Do an abstract shape class has a way to calculate the size of an abst
cppfrance_LABYRINTHE-3D___Page
- 3d game for windows with opengl
cppfrance_FPS-RESEAU___Page
- opengl fps game for windows
cppfrance_DEMO-OPENGL___Page
- opengl demo for windows
OpenGL_3d_realtime_terrain
- OpenGL实现三维地形实时动态显示,kan le jiu zhidao-OpenGL to achieve real-time dynamic display of three-dimensional terrain
