资源列表
bianjie
- 集合A的边界,记作OA,可以通过用适当的结构元素B对A作腐蚀-bianjiejiance
Map
- 利用OpenGL根据.raw作为高度图文件绘制地形,按键f为GL_FILL模式,按键l为GL_LINE模式,m为纹理贴图的地形,c为自己设置颜色的地形,h和t切换不同的地形.-The use of OpenGL in accordance with. Raw height map as a document mapping the topography, key f for GL_FILL mode l for GL_LINE mode button, m for the texture map
ipr.iso
- 《图像模式识别--VC++技术实现》/ 杨淑莹编著 配套cd 夲书介绍图像模式识别的各种算法及其编程实现。内容包括:模式识别的基夲槪念,模板匹配分类器,几何分类器,聚类分析,遗传算法聚类分析等。-" Image pattern recognition- VC++ technology to achieve" /杨淑莹edited夲book cd package introduced a variety of image pattern recognition algori
myearth
- 程序绘制一个旋转球,用线框标识视口,主要反映视域体,视口和窗口之间的关系-Procedures for drawing a spinning ball, using wire-frame logo, as the mouth, mainly reflecting the view of body, depending on the population and the relationship between window
dixingxianshi
- 在VC++环境中使用OpenGL技术实现三维地形显示-In VC++ environment using the OpenGL technology to display three-dimensional terrain
yusan
- 在VC++中使用OpenGL实现旋转的雨伞的绘制-In VC++ in the use of OpenGL to achieve rotation of the umbrella of the map
caihong
- 在VC++环境中用OpenGL实现彩虹的绘制-In VC++ environment using OpenGL for rendering the achievement of the Rainbow
bezier
- bezier曲线 是由它的特征多边形顶点来决定的-bezier curve is a polygon from its vertices to determine the characteristics of the
BMPImageViewer
- BMP到JPEG转换,JPEG编码并显示-BMP to JPEG conversion, JPEG encoding and display
DDAzhixianbianxiemingzi
- 用DDA算法编写自己的名字,在程序运行后可以出来自己的名字,可以用任意的颜色及大小。-DDA algorithm used to write your own name, after the program runs out of his name can be any color and size.
rgb2hsi1
- 对归一化后的RGB图片空间转化为hsi空间,hsi三分量也是归一化后的值,范围都是在0-1之间.-On the normalized RGB image space after hsi into space, hsi is also a three-component normalized values are in the range between 0-1.
shibie
- 一种水平投影和垂直投影来分割车牌的m文件-A horizontal projection and vertical projection to the m file partition plate
