资源列表
copy-txsb
- 图像识别代码,可以很好的完成各种图像识别,测试通过!-Image identification code, can be very good to complete all kinds of image recognition, the test!
Images_Lecture_12
- 分水领法图像滤波,自动添加边缘滤波得到图像边缘轮廓!-Watershed Image filtering, edge filtering to be automatically added edge profile!
A11
- 学OpenGL编3D游戏_CAI,非常好的opengl学习实例,这是第7个实例:OpenGL的碰撞检测-Xue OpenGL made 3D games _CAI, very good learning opengl examples, this is the first seven examples: OpenGL Collision Detection
A09
- 学OpenGL编3D游戏_CAI,非常好的opengl学习实例,这是第6个实例:OpenGL的动画-Xue OpenGL made 3D games _CAI, very good learning opengl examples, this is the first six examples: OpenGL animation
A08
- 学OpenGL编3D游戏_CAI,非常好的opengl学习实例,这是第5个实例:OpenGL的显示3ds模型-Xue OpenGL made 3D games _CAI, very good learning opengl examples, this is the first five examples: OpenGL display 3ds model
A06
- 学OpenGL编3D游戏_CAI,非常好的opengl学习实例,这是第4个实例:OpenGL的中的文字显示-Xue OpenGL made 3D games _CAI, very good learning opengl examples, this is the first four examples: OpenGL display of text
chayingfa
- 差影法去背景---部分测试,感觉还行,与大家分享,呵呵差影法去背景-Poor background--- Shadow law to some of the test, I feel also visit to share with you, huh, huh difference method to the background shadow
A04
- 学OpenGL编3D游戏_CAI,非常好的opengl学习实例,这是第2个实例:摄像机漫游程序-Xue OpenGL made 3D games _CAI, very good learning opengl examples, this is the first two examples: the camera roaming procedures
A01
- 学OpenGL编3D游戏_CAI,非常好的opengl学习实例,这是第一个实例:OpenGL的程序框架-Learn OpenGL made 3D games _CAI, very good learning opengl examples, this is the first example: OpenGL s procedural framework
tlogistic.map
- 实现时滞logistic映射,通过SFC实现混沌系统的反馈控制。-The realization of time-delay logistic mapping, through the SFC to achieve feedback control of chaotic systems.
RegFigure__
- 这我自己写的手写识别的源程序,我识别,1,2,3,4。等数字,适合初学者-This is written in my own handwriting recognition of the source, I identify, 1,2,3,4. And other figures, suitable for beginners
OpenGLMFC
- 基于opengl 的mfc框架,在这个框架上可以实现你的任何有关三维或二维的有关需要opengl显示的程序。-Opengl based on the mfc framework you can achieve any of the relevant three-dimensional or two-dimensional display of the need opengl procedures.
