资源列表
采用OpenGL API编写的一个多彩的立方体
- 采用OpenGL API编写的例程,一个多彩的立方体转来转去,立体感很强-prepared using the OpenGL API routines, a colorful cube to turn, a strong sense of three-dimensional
实现图象平滑(去噪声),锐化算法的源代码
- 对高质量数字图像实行图像平滑,提高图片质量,并去掉噪声!-to implement high-quality digital image smoothing images, enhance picture quality and eliminating noise!
VC结合OpenGL绘制效果图
- 利用visual c++开发OpenGL绘制三维效果图在此利用OpenGl辅助库函数绘制球体并添加鼠标操作旋转球体以及背景物体等等的颜色改变处-use visual development OpenGL 3D map drawn in the use of library functions OpenGl assisted mapping ball and add mouse operation rotating spherical object and the background color
手写数字识别系统
- 111我们的任务是要设计并训练出一个可行、高效的 BP 网络,以实现对 0到 9共 10 个加噪声后的数字和识别。-Our task is to design and train a viable and efficient BP networks to achieve 0-9 to a total of 10 increases the noise figure and identification.
newos
- 这是一个图形化界面的操作系统功能演示程序.包括进程,内存和设备管理-This is a graphical interface to the operating system demonstration program. Including the process, memory and device management
DynIcon
- 用vc实现的,动态显示光标,并能选择已有的图像作为光标源文件-vc used to achieve the dynamic display of the cursor, and the image has been chosen as the cursor source
[计算机图形学]画图v0.12b
- 计算机图形学中,使用中点算法绘画直线条的算法,在vc中实现,可用鼠标操作画线,且有动态效果-computer graphics, the use of line drawing algorithm midpoint of the algorithm to achieve the vc, can be used to operate the mouse to draw lines and have dynamic effects
lesson11(飘动的红旗源代码)
- 飘动的红旗,比较好的一个学习程序,无压缩密码-floating in the red, a good learning process, uncompressed Password
C++爱好者 - Victor 串口控件, 版本 1_3_3_4a
- Victor 串口控件, 版本 1.3.3.5 包括控件源码、帮助及演示程序 -Victor Serial control, version 1.3.3.5, including source control, and demonstration program to help Victor Serial control, version 1.3.3.5, including source control, and Demonstration Program to help
用OpenGL API编写的一个多彩的立方体
- VC++下用OpenGL API编写的一个立方体,是OpenG的入门典型范例,调用OpenG API实现-VC using the OpenGL API to prepare a cube, is the entry OpenG typical example of API calls OpenG
MarchingCubes
- MarchingCubes算法,可以快速入门学习marchingCubes,适合于新手。-MarchingCubes algorithm, can Quick Start learning marchingCubes suitable for newcomers.
opengl01
- “详解OpenGL的坐标系、投影和几何变换”。是我见过最好的关于OpenGL坐标平移和旋转,以及矩阵堆栈最好的教程。-"Comments on OpenGL coordinate system, projection and geometric transformation." It is the best I have seen on the OpenGL coordinates translation and rotation matrix stack and the b
