资源列表
BmpToJpg
- 将BMP图像转换为JPG图像-of BMP images converted to JPG images
OpenGL实现三维地形实时动态显示
- 用vc++和OpenGL实现三维地形实时动态显示-with vc and OpenGL 3D real-time dynamic display of terrain
JPEGuuuuu
- 有关JPEG的简单程序源码-Simple sourcecode for JPEG
OpenGL开发框架与应用举例
- VC下的OpenGL开发框架与应用举例-VC under the OpenGL application development framework with examples
vc+mapx+gpx
- vc+mapx的应用-vc MapX Application
ObjectSelection_OGL
- 如何在游戏场景中实现鼠标响应的程序-how the game scene mouse response procedures
3dsloader
- 载入并显示3dsmax文件的代码-printed document and display the code 3dsmax
Particle121
- 演示粒子系统的程序-particle system demonstration procedures
SkyBox_OGL
- skybox 的设计示范-skybox Design Model
Map开发
- 使用mapx开发的系统-use of the system developed MapX
polygone
- 此程序用来画多边形,并用进行区域填充(内点为4连通区域的递归填充算法)-the procedure used to draw polygons, and filled with regional (within four points of connectivity in the region filled recursive algorithm)
oscope
- WINDOWHUA环境下虚拟示波器demo程序-WINDOWHUA virtual environment oscilloscope demo procedures
