资源列表
renlianjianchezhongshu
- 人脸检测综述 人脸检测综述
车牌识别
- 车牌识别 车牌识别
vp_color_table
- This sample uses geometry representations to create an alternate representation of the esprit model that uses a separate color array and allows the selection of which color array to use at run time. The color tracking is enabled so that our material
vp_color_mask
- This sample illustrates the use of the glColorMask inVega Prime to selectively render to only certain color bands of the frame buffer. It uses EVENT_PRE_DRAW and EVENT_POST_DRAW vpChannel subscribers to set the color mask so that the channel can be r
vp_channel_bin_ogl
- This sample illustrates how to use channel bins to perform generic rendering during the draw. This sample defines the class myApp, which is derived from vpApp, and draws a reticle using OpenGL by defining a vsChannelBin and overriding the draw bin pr
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environm
vp_binoculars
- This sample illustrates how to make a simple binocular view in Vega Prime. This is also a good example of how to use the stencil buffer to mask out areas of the screen in vpChannel EVENT_PRE_DRAW and EVENT_POST_DRAW subscribers.
vp_postdraw_3d_grid
- 在vega prime三维图形引擎中加入opengl,包括对opengl所绘制实体的位置等属性进行控制
vp_object_construction
- vega prime demo 用于对flt实体的组成node进行遍历,同时更新node节点的信息及属性
Com02_1
- 云台控制程序,c语言,通过了编译调试可连到云台直接直接运行,希望对大家有用
xiangjizidongtiaojiaoxitong
- 这是一个基于图像处理的相机自动调焦系统,
cAICHENGHUI
- 我已经上传了两个资源,是我在工作中自己独立写的源码,请站长帮忙开通帐号。谢了。
