资源列表
vsgs_fireworks
- This sample illustrates how to generate and modify vrGeometry objects on the fly. In the sample the new geometry is used to render a custom particle system modeled after a fireworks display. Note that the particle positions and sizes are updated ever
vsgn_user_vsb
- This sample illustrates how to extend the Vega Scenegraph by deriving a custom node, and how to extend the vsb loader infrastructure be able to read and write the newly derived node type. Additionally the sample demonstrates how to encrypt a scenegra
vp_flight_path
- This sample illustrates how to draw geometry to simulate the flight path of an object. This sample defines the class myApp, which is derived from vpApp, and uses a vsRenderStrategyFrameGeometry to create dynamic path geometry for a F-16 flying around
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. This sample defines the class myApp , which is derived from vpApp, which allows the user to view a simple model of the earth.
vsgs_user_geometry
- This sample extends VSG by adding a new node type derived from vsGeometryBase. The new node type simply acts as special scene graph node, which is specially designed to work with vrSphere geometries through two new methods called, setSphere and getSp
vp_mirror
- VP后视功能,用于开发三维视景仿真程序,本程序由MultiGen公司提供
vp_mfc
- VP的后视功能代码,采用VC++编写,可以用来研究
zhong_dian_hua_xian
- 图形学程序,我们的作业,实现中点画线法,适合初学者用来参考
PS
- C#2.0 做的图像处理.有多个滤镜.可以方便的进行图像处理.
tuxingxue_xiaoying
- 我们的图形学程序,消隐部分,参考资料编的,希望对初学者有所帮助
tuxingcaijian
- 图形学程序,有裁剪功能,我们的作业,适合初学者,有需要的拿去
200707171150261733
- 有关人脸识别的PCA算法。大家可以下来看看。
