资源列表
OpenGLLoadImage
- 说明OpenGL载入图像的完整详细代码。-OpenGL included in the image shows the detailed code integrity.
lhy231
- 用VC++实现的数字图象变换,有点简单,但可以是一个不错的例子。-with VC Digital Image Transform, a little simple, but it is a good example.
image_process_gray
- 对灰度图象进行一定的操作,使之具有不同的效果-gray images of a certain operation, so that it has different effects
jiqishijue
- 机器视觉,计算机视觉,人脸识别,形态学,图像采集,压缩编码,数字水印,神经网络,人工智能,模式识别,特征提取,图像检索,视频检索,计算机图形学-machine vision, computer vision, face recognition, morphology, image acquisition, compression, digital watermarking, neural network, artificial intelligence, pattern recognition,
Globe
- 一个用openGL写的地球仪模拟系统,按esc退出程序-with openGL a written instrument simulation of the Earth system, according to withdraw from the process esc
ogl_glslang_vertex_displacement
- opengl下的顶点变换,在vc下调试通过 -opengl the vertex transform, under the debugging through vc
kongbuGAME
- 一个恐怖游戏的模拟实例,vc下调试通过-game of a terrorist simulation example, where vc through debugging. .
henan
- 第三届超图参赛作品.河南省航道地理信息管理系统.值得参加超图的同学一看哦.-third-map entries. Henan fairways geographic information management system. Participate in the map-worthy students a flash open her cloak.
opengl_bsp
- 用opengl实现的bsp管理3D场景的算法,用VC7.1可以直接编译通过。此代码详细、清楚地实现了bsp算法,并且可以载入、渲染QuakeIII的BSP文件,能将QuakeIII的场景高质量地渲染出来!-use opengl realized bsp 3D scene management algorithm VC7.1 can be used directly compile. This code in detail, clearly realized the bsp algorithm,
opengl_Geomipmapping
- 用openGL实现的GeomipMapping算法。可以用VC7.1直接编译通过。GeomipMapping算法是在3D游戏引擎中处理地形时应用非常广泛的算法。-achieved using openGL GeomipMapping algorithm. Can be directly translated through VC7.1. GeomipMapping algorithm in three D game engine when processing the terrain is ve
opengl_terraineditor
- 用openGL实现的3D地形编辑器,可以自动生成高度图,通过高度图生成3维地形。对于您学习openGL编程,三维游戏开发肯定有很大的帮助。-achieved with Open GL 3D terrain editor, can automatically generate highly map through highly generation three-dimensional terrain. For you learn openGL programming, 3D game develo
myImageProcessing
- this an image processing programming.
