资源列表
3dterrain
- 基于OpenGL的3D地形渲染程序。根据高度图创建和渲染地形。-OpenGL-based 3D Terrain Rendering procedures. According to the map creation and highly exaggerated topography.
earth_simul
- earth simulation 一个使用OpenGL在VC++环境下的编写3D地球仿真程序-earth simulation using OpenGL in a VC environment in the preparation 3D Earth Simulation Program
terrainEngine
- 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This mean
PoesiaSoft
- 法国人写的opensource的过滤*图片的检测程序,来自于PoesiaSoft-Frenchman written opensource filter pornographic pictures of the testing process, from PoesiaSoft
tdrh_code
- 数字图像的梯度锐化,对于那些才开始学习图像处理的人非常有用-digital image sharpening the gradient, who only started learning image processing are very useful
matlabtuxiangchulidaima
- P0301:数字图像矩阵数据的显示及其傅立叶变换 P0302:二维离散余弦变换的图像压缩 P0303:采用灰度变换的方法增强图像的对比度 P0304:直方图均匀化 P0305:模拟图像受高斯白噪声和椒盐噪声的影响 P0306:采用二维中值滤波函数medfilt2对受椒盐噪声干扰的图像滤波 P0307:采用MATLAB中的函数filter2对受噪声干扰的图像进行均值滤波 P0308:图像的自适应魏纳滤波 P0309:运
SVDwatermark
- 用matlab编写的基于SVD的鲁棒水印程序-prepared using Matlab based on the robust watermark SVD procedures
KEILGUI_TEST1
- 用keil写ASRMGUI的程序.是很好的-with keil write ASRMGUI procedures. Is a very good
gear
- Qt中实现openGL的一些基本功能!包括光源,上色,矩阵变换!-Qt openGL achieve some of the basic functionality! Including the light source, color, matrix transformation!
shexiangtouchengxu+opencv
- 用摄像头捕获图像的程序,读视频流,然后显示,是用opencv做的-use cameras capture images of the procedure, reading video streaming, and then show that it is done with opencv
shibierenlian
- vc的人脸识别的代码,相当不错的哦。相互学习,共同进步。附c算法-vc Face Recognition code, oh very good. Mutual learning and common progress. Algorithm-c
BackGroundDifference
- 這個副程式,可以直接加在bcb的程式內,直接就能將抓取的兩張影像做相減後的結果,然後將它顯示在image上-the subroutines that can be directly added to the bcb program, Grasp will be able to direct the two images is done by the results, which will be shown in the image on
