资源列表
SlowShow
- 一个非常好的图片显示程序,如同电影一般慢慢播放已有的图片文件-a very good picture display program, as a movie has slowly broadcast image files
XPTabApp_demo
- 使用XPTab,可以在你的MFC程序中随心所欲定义自己的Tab图形。这是一个demo程序。-XPTab use, in your MFC process arbitrary definition of Tab graphics. This is a demo procedures.
wlt
- 零树编码小波图象压缩编解码程序.这是1.1版,可实现可变吗率编解码.动态显示.只能打开24真彩色位位图,如果是JPEG格式,叙用画图板打开,存为 24真彩色位位图即可.此外还有升级版本,可处理灰度图及保存解码后的位图. 下面附件为1.1版,须安装MFC才能打开. -zerotree wavelet image compression encoding codecs procedures. This is version 1.1, yet achievable variable ra
Distancebetweentwopoints
- 关于数学计算——计算两点间距离 英文网站,对于简单地计算涉及多边形的运算实用性、理解性比较强-on mathematical calculations -- calculate the distance between two points English website, For simple calculations involving the polygon operations practical, understanding sexual stronger
test_1_DFS_BFS
- 比较DFS与BFS 简单的实现了,小地图范围的两种寻路算法原理的比较。 左键控制,可自动寻找路径,方便观察-DFS compared with the simple realization of BFS, the small scope of the two map routing algorithms for comparison. Left control that can automatically find a path to facilitate the observation
cubemap
- 立方图纹理影射,来自OpenGL权威指南的绝好资料哦-cube map texture insinuation from the OpenGL authoritative guide to the excellent information oh
CrossProduct
- 有关数学计算——点积 适合于计算图形,尤其多边形计算方面,英文网页-the mathematical calculations -- for the plot point in the calculation of graphics, particularly polygon calculations, the English website
MoveMap20060808
- 移动地图矢量的代码,运行前需要安装MAPX和mapinfo-mobile map vector code, pre-operational need to install and MapInfo Connection
zhifangtujiaoji
- 基于别人框架实现直方图的交集图像检索 本人感觉要比其颜色矩和分块直方图的要更优一些,在此对其框架表示感谢-others based framework to achieve the intersection histogram image retrieval, I feel than its color moments and the block to the histogram better, in which framework expressed their gratitude
OpenGL_A1
- This tutorial shows how to use the GL_REFLECTION_MAP_EXT and GL_TEXTURE_CUBE_MAP extensions to render a reflective Cube map The dglOpenGL.pas file was created by the team at www.delphigl.com I have included the html readme for an explanation
OpenGL_A5
- This the basic application template that I use to create my OpenGL applications-This the basic application template tha t I use to create my OpenGL applications
OpenGL_A8
- A lot of people asked me, \"So how do i put it all together?\" I have taken some of the other tutorials and created this piece of eye candy. It uses slightly modified versions of the Bouncing Ball and Water Ripple tutorials.-A lot of people asked
