资源列表
opengl_complete_game_hero
- 英雄是什么? 是大权在手,纵横天下? 是仗剑江湖,任我独行? 还是夙夜忧思,心怀广大? 一千个人心中有一千个哈姆雷特,一时之间谁又说得清楚? 但是玩过了这个游戏,您也许会感叹,只要胸怀宽广,寻常人也能成为英雄。 皇朝的兴衰与英雄的成长,明暗线索的交织会让人唏嘘不已。 一圆您心中对英雄的梦想。 欢迎进入《英雄》的世界! -What is the hero? Power is at hand, the sun? The ring is versatile, as
dzn
- 点在多边形内外,包括判断点是否在线上,点在多段线的那一侧-points outside the polygon, including the judgment and whether online, the more points of the side of the Line
OpenGLss
- OpenGL最基本的操作流程,对初学者很有帮助-OpenGL basic process of operation helpful for beginners
pgllib
- 大型数字图形图像系统,可以可微软的图表控减相媲美,有这方面研究的朋友联系我-large number of graphics systems, Microsoft can be controlled by the graphics are comparable, this study linked the friends I
load3DS
- Contains classes used to load 3d studio max files
Identify
- indetify 在arcengine vb-indetify in arcengine vb
ToyCAD
- 简易的2d CAD.有很详细的注释。 实现了画圆,线,矩形,多边形,颜色,镜像,删除,缩放。 -simple 2d CAD. Very detailed comments. To achieve the Circle, line, rectangle, polygon, color images, delete, zooming.
HumanMotionTrack_skeleton
- 用OPENGL使三围人体重显: 一个读取3DS文件的原代码!-use OpenGL to enable Body weight were significant : one to read the original documents 3DS code!
someCodeAboutDirect3DAndOpenGL
- 一些Direct3D和OPenGL的简单范例,适合新手循序渐进的学习Direct3D和OPenGL-Direct3D and OpenGL some simple examples, suitable for novice gradual learning Direct3D and OpenGL
CustomEntity
- CAD二次开发自定义实体实现例程. 自定义实体 -CAD development entities from the definition of achieving routines. Since the definition of entities
dyndrag
- 使用AcEdJig类,与自定义实体支述演示动态拖放-AcEdJig use category, and the self-definition of entities stated dynamic drag-and-drop demonstration
GETBMP
- 读取bmp文件,生成可插入到C程序中的点阵数组格式.-read bmp file, generate C can be inserted into the procedure for the lattice array format.
