资源列表
AndEngine-HexBG-master
- AndEngine-HexBG: AndEngine Background wrapper that lets you set background using hexadecimal color values instead OpenGL ones.
mglc-master
- mglc: A partial implementation of GLC (opengl text rendering) that works on MesaGL
OpenglFlagPK-master
- OpenglFlagPK: Using OpenGL & Glut(OpenGL Utility Toolkit a independent window system toolkit for writing OpenGL programs)
ThermalConductivitySimulation-master
- ThermalConductivitySimulation: Thermal conductivity simulation using OpenCL and OpenGL
shadowvolumes-master
- shadowvolumes: An OpenGL application written in C that demonstrates stenciled shadow volumes.
ivt
- 增量主成分跟踪算法,非常好的跟踪算法,许多流行的跟踪算法都由该算法衍生而来-IVT Algorithm
half_float-master
- half_float: C implementation of a 16 bit floating-point type mimicking most of the IEEE 754 behaviour. Compatible with the half data type used as texture format by OpenGl/Direct3D.
AR_playground-master
- AR_playground: Examples and experiments of Augmented Reality through ARToolkitPlus, OpenCV and OpenGL.
android_wallpaper_stripes-master
- android_wallpaper_stripes: Stripes, OpenGL ES 2.0 based, live wallpaper for Android powered devices.
renderCyliner-master
- renderCyliner: A bit of OPENGL C code that renders a cylinder between two points.
OpenglHouse-master
- OpenglHouse: Using OpenGL Geometric primitives & Glut(OpenGL Utility Toolkit a independent window system toolkit for writing OpenGL programs)
OpenglRobot-master
- OpenglRobot: Using OpenGL Geometric primitives & Glut(OpenGL Utility Toolkit a independent window system toolkit for writing OpenGL programs)
