资源列表
《DirectX 9.0 3D游戏开发编程基础》源码Pascal版
- 《DirectX 9.0 3D游戏开发编程基础》源码Pascal版 《DirectX 9.0 3D游戏开发编程基础》源码Pascal版
基于摄像头的人脸识别程序
- 通过电脑摄像头采集视频图像,并且实时的进行人脸识别
基于radon正反变换的多次波去除
- 基于radon正反变换的抛物线型多次波去除(Removal of parabolic multiple waves based on Radon transform)
基于LBP的人脸识别
- matlab基于LBP的人脸识别,在matlab基于LBP算法的人脸识别程序,其中包含一个可以运行的程序以及代码。(Face recognition based on LBP in matlab. Face recognition program based on LBP algorithm in matlab contains a program and code that can be run.)
fastGLCM
- Implementation of fast GLCM algorithm.
图像复原(Wiener+Inverse+Lucy)
- 针对模糊图像进行还原的gui系统。希望小伙伴们喜欢。其中包括了维纳滤波的还原,逆滤波的还原等(GUI system for restoration of blurred image. I hope you like it. It includes the restoration of Wiener filter, the restoration of inverse filter, etc)
频域滤波
- 编程实现灰度图像的频域滤波算法。使用Matlab实现不延拓和延拓两个版本。对于延拓和不延拓版本,在理想低通滤波器、巴特沃斯低通滤波器和高斯低通滤波器上比较两者的区别;对于延拓版本,比较不同参数设置对上述三种滤波器滤波结果的影响。(Program to realize the filtering algorithm of gray image in frequency domain. Matlab is used to realize two versions of no extension an
SRCNN train
- 利用matlab做深度学习,SRCNN作为超分辨率重建开山之作,用matlab进行代码复现(Matlab to do deep learning, SRCNN as a super resolution reconstruction work, using matlab for code reproduction)
IQA评估指标
- IQA评估指标包括PLCC,SROCC,KROCC,PSNR,SSIM (Structural Similarity),MSE (Mean Square Error),RMSE (Root Mean Square Error) ,信息熵 (Information Entropy)算法(IQA evaluation indicators include PLCC, SROCC, KROCC, PSNR, SSIM (Structural Similarity), MSE (Mean Square
PSO_kmeans-master
- 利用改进的PSO算法对kmeans算子进行聚类,优化了步骤(The improved PSO algorithm is used to cluster kmeans operators, and the steps are optimized)
NPCR and UACI
- NPCR and UNCI of image
Python turtle画图
- 使用python turtle库实现了动漫人物史迪仔的绘制,画图过程尽量细分将每一个拐角都反复调整角度,直到合适为止,大概耗费了五六个小时的时间绘制成功(Using the python turtle library to achieve the drawing of the cartoon character Stitch, the drawing process is subdivided as much as possible to adjust the angle of each cor