资源列表
tu-xiang-gu-jia--
- 将灰度图像转为二值图像源代码,图像的骨架源代码-The gray-scale image into a binary image source code, source code skeleton image
tu-xiang-hui-du-chu-li-
- 灰度化的图像,二值化后的图像 水平投影直方图 垂直投影直方图-Grayscale image, the binarized image horizontal projection histogram vertical projection histograms
MergeMeshSrc
- 一个新的合并方法,多重网格(在一个共同的坐标)在一个单一的拓扑正确的网。这种方法是基于约束Delaunay四面体化和图割优化-a new merging method of multiple meshes (in a common coordinate) into one single topologically correct mesh. This method is based on the constrained Delaunay tetrahedralization and graph
tu-xiang-lv-bo
- 图像信号经过不同宽度的低通滤波器滤波后的信号-Signals of different widths filtered low-pass filter
tu-xiang-chu-li
- 均值滤波图像,将图像转换为灰度图像 灰度拉伸 ,灰度拉伸后图像直方图-Mean filter images, convert the image to grayscale gray stretch, gray stretch after the image histogram
tu-xiang-chu-li2
- 程序代码Roberts算子分割结果,Otsu法阈值分割图像,分水岭算法-Roberts operator code segmentation, Otsu thresholding method image, watershed algorithm
xinhaopinpu
- 求信号频谱的源程序,使用傅里叶变换使得减低噪声的源程序。-qiu xin hao pin pu de yuan cheng xu,li yong fu li ye bianhuan jiandi zaosheng
p3p_code_final
- 一种解决p3p问题的matlab&C代码,计算绝对的姿势[ R ]四解决方案,一个相机三3D到2D的对应使用-Compute the four solutions for the absolute pose [R,C] of a camera using three 3D-to-2D correspondences
openGL_keyboard
- 读入obj文件,点击鼠标左键实现转动,键盘按钮实现移动,放大,缩小等功能-Read obj file, click on the left mouse button to achieve rotation mobile keypad buttons, zoom and other functions
Double-Sphere-Lighting
- OPENGL下的一个光照模型演示程序,左右两个纹理不同的球体,用户通过键盘的上下方向键来操纵光源的移动,可以看到两个球体互有差异的显示结果。-OPENGL under an illumination model demonstration program, about two textures different spheres, the user via the keyboard up and down arrow keys to manipulate the movement of the
faceTracking
- 一个人脸跟踪程序,实现了根据人脸的姿态变换,在OpenGL下实时显示姿态,小角度下尚可,大角度还需要改进。-A face tracking program, implemented according to the attitude transformation of human face, the real time display on OpenGL attitude, small angle can be, large angle still need to improve.
Grain
- 一个OPEBGL下的纹理演示程序,一个大的立方体(3种不同纹理)旋转,可控制旋转方向和立方体透明度。-OPEBGL texture under a demonstration program, a large cube (3 different textures) rotation, can control the direction of rotation and cube transparency.
