资源列表
groundHOG_v1.1_b
- 基于GPU实现的具有几何约束(滑动窗口)的目标检测算法。-Object detection algorithm. based on GPU implementation with geometric constraints (sliding window)
fast-additive-svms.tar
- 基于HOG+LBP+HIKSVM的行人检测算法matlab代码实现,里面包含了libsvm-mat-3.0-1软件包.-the algorithm implementation of pedestrian detection based on the dates+ LBP+ HIKSVM,it contains the libsvm-mat-3.0-1 package
fasthoglib
- Hog算子的实时GPU实现算法,基于NVIDIA CUDA的GPGPU实现。-Real-time GPU implementation algorithm of the Hog operator, based on the NVIDIA CUDA GPGPU.
rodrigob-doppia-6a510bea9c97
- 国外行人检测经典算法,实现100帧/s的检测速率-Foreign pedestrian detection classic algorithm, the realization of the detection rate of 100 frames/s
arRecByEulidDist
- 利用欧氏距离测试ar人脸数据库,该处的数据库经过了PCA降维处理; 训练样本为共计100个人的700幅图像降维数据 仅供参考,和交流之用。 - by using Euclidean distance test of AR face database, the database through the PCA dimension reduction training sample reduction data for 700 images of 100 individua
scanalyze-1.0.3a.win32.bin
- graphcut 程序,非常经典以及使用,能够准确经常图割算法-Graphcut procedures, very classic and use, can accurate often graph cut algorithm
gco-v3.0
- graphcut 程序,非常经典以及使用,能够准确经常图割算法-Graphcut procedures, very classic and use, can accurate often graph cut algorithm
PSNR
- 峰值信噪比的源函数,数值越大,表示图像越清晰,反之,图像模糊。-Source function peak signal to noise ratio, the greater the value, the image is more clear, on the contrary, the image is blurred.
Digita_image_processing6
- 数字图像处理和模式识别中人脸识别内容,程序规范,有演示和图片-Face recognition, digital image processing and pattern recognition program specification, a demo and pictures
Digita_image_processing2
- 数字图像处理和模式识别的vc++数字图像处理基础,程序和演示,以及图片-Digital image processing and pattern recognition vc++ foundation of digital image processing, procedure and presentation, as well as the picture
ZCD
- 计算选择线段总数及总长度 命令:zcd-Select the total number of segments and calculate the total length of the command: zcd
ShapeMover
- shape mover java code
