资源列表
struck
- 基于struck的动作跟踪程序,能够捕捉运动的物体,并对其进行跟踪-Based on the action tracker struck, able to capture the movement of objects, and carries on the track
CmCode
- Ming-Ming Cheng [13ICCV]论文 显著性区域检测源代码 -Source code for "Efficient Salient Region Detection with Soft Image Abstraction" [13ICCV]
lca
- 柏松选择性对比度调整,该算法自动调整对比度,使得图像清晰度增强。需要fftw3.-Selective Contrast adjustment, Given an image, the algorithm modifies the gradient vector field of the image and finally it recovers the new image by solving the poisson equation using the Fast Fourier Transf
MedianFilter
- 快速中值滤波,在大数据量的情况下速度很快,论文“Median Filter in Constant Time”的C语言实现-C souce code for "Median Filter in Constant Time"
textures
- QT跨平台 opengl 3D 图形显示-QT opengl 3D graphics
cpcolor2gray_v2
- 对比度保留的彩色图像去色算法,可用于灰度打印等场合,比通用的RGB2YUV,性能好很多。-The Code is created based on the method described in the following paper "Contrast Preserving Decolorization", Cewu Lu, Li Xu, Jiaya Jia, IEEE International Conference on Computational Photography (ICCP),
ace_20121029.tar
- "自动颜色增强(ACE)及其快速实现"的C代码,算法由Pascal Getreuer设计-C source code for algorithm "Automatic Color Enhancement (ACE) and its Fast Implementation" by Pascal Getreuer.
Final-Ge-Zhang-10374099
- 生成一个场景。camera从一个敞篷的车内开始,通过上下左右键的可以控制车在场景内运动对场景进行仔细观察。 我上传的压缩包中含有两个文档:一个h文档--含有所有的头文件; 一个cpp文档:是所有的cpp文件和运行程序是所需要用的资源文档。-Generating a scene. camera from a convertible car starts up and down keys to control the car left the scene in a careful obser
problem2
- 生成3个六面体 长短不一 现实在屏幕中央 用户点击任何一个 会弹出新的窗口 对用户点击的立方体进行仔细观察 可以通过上下左右键进行各个方向的旋转 通过‘s’键 就会退出仔细观察模式 ‘space’键 三个立方体会回到初始的样子 ‘Esc’键 程序关闭-In this problem,some function is already inluded in the problem 1. In the second problem,I also used the function prov
problem1
- 通过分层模型生成3个立方体 三个立方体会在屏幕中间 一起转动-Generates three tiered model three cubes cube will rotate together in the middle of the screen
MultigenCreator--house
- 使用MultigenCreator创建的农舍。使用之前需要安装MultigenCreator-Use MultigenCreator create farmhouse. Before you can use to install MultigenCreator
Ge-Zhang-10374099-asg02
- 生成八棱柱的3D图形 可以通过鼠标旋转 在八棱柱包围空间内 释放一只fly 做随机运动 如果碰壁 那么被碰撞的墙壁会变成深色 fly会停止运动-Octahedron 3D graphics generated by the mouse to rotate in the space surrounding the release of eight prism random motion if doing a fly crashed into a wall so the walls will tur
