资源列表
light2
- 用12个球演示光照,包括镜面反射,漫反射,以及环境光-Demo with 12 balls of light, including specular reflection, diffuse reflection and ambient light
light1
- 该程序在C++环境下实现,利用了OPENGL。它完成了添加光照的几何图形的算法。-This process is running in the C++ circumstance,and using the opengl.it accomplished the algorithm of the geometries which add the illumination.
light0
- 这是一个光照效果的演示程序,实现真实感绘制,底层是opengl设置,对要进行三维编程有参考价值-This is a demo program lighting effects to achieve photorealistic rendering, opengl set the bottom is on to have a reference value of three-dimensional programming
light-mat
- OpenGL light examples source codes
Lesson9
- 很好看的图形动画效果,华丽丽的哦,OpenGL编程实现的-beautiful image on OpenGL
Lesson5
- 完美的圆柱,个人处于好奇的想法,我想得到一个代码-perfect clyline
lesson4
- OpenGL 的几何变换演示代码,演示了基本的几何变换原理-OpenGL demo code of geometric transformations, to demonstrate the basic principles of geometric transformations
Lesson34
- NEhe34课内容与10课内容的结合,可以实现地形漫游-NEhe34 course content and the content of the combination of 10 lessons, can roam the terrain
lesson08
- 混合:在这一课里,我们在纹理的基础上加上了混合,它看起具有透明的效果,当然解释它不是那么容易,当希望你喜欢它。-Hybrid: In this lesson, we add the texture based on a hybrid, it looks transparent effect, of course, it is not so easy to explain, as I hope you like it.
lesson07
- 光照和键盘控制:在这一课里,我们将添加光照和键盘控制,它让程序看起来更美观。-Lighting and keyboard control: In this lesson, we will add lighting and keyboard control, which make the program look more beautiful.
lesson06
- 纹理映射:在这一课里,我将教会你如何把纹理映射到立方体的六个面。-Texture mapping: In this lesson, I will teach you how to texture map to the six faces of the cube.
lesson04
- 如何旋转三角形和四边形。左图中的三角形沿Y轴旋转,四边形沿着X轴旋转。-How to rotate the triangle and quadrilateral. The triangles along the left Y axis, the quadrilateral along the X axis.
