资源列表
UNITY-service-manual-
- 主要涉及到UNITY软件中中文操作手册。-Mainly related to the UNITY software Chinese manual.
calib
- 微软张正友的相机标定的源码,里面有详尽的源码。-Microsoft Zhang Zhengyou camera calibration source, there are detailed source.
Harris
- Harris角点提取算法的介绍,c++源码,以及demo等,对这个算法有全面的介绍和演示。-Harris corner extraction algorithm descr iption, c++ source, as well as demo and so on, this algorithm has a comprehensive introduction and demonstration.
YZ
- 用霍夫曼方法检测圆、直线,先二值化图像,再检测图片中圆和直线的数量-Huffman detect circles, lines, first binary image, and then detects the picture circle and line number
maltab-gui
- 利用MATLAB,使用GUI实现数字图像处理的基本功能,包括打开图像-The use of MATLAB, use the GUI to achieve the basic functions of digital image processing, including open image
calcArea
- calcArea地图面积和路径长度,根据所给的图形,计算边缘长度,及所围地面的的面积-calcArea map area and path length, according to the pattern, calculating the length of the edge, and the area surrounded by the ground
jt_CAD
- 这是我编的小型cad中的一小部分,希望对大家有用-This is Part I of a small fraction of cad, I hope useful
mid_ellipse
- 用中点算法实现画椭圆,并产生较好的界面,输入清晰。-Using the midpoint algorithm painted oval, and produce a better interface, enter the clear.
Crop-Image
- 裁剪图像Crop Image,matlab将图像裁剪-Cropped image Crop Image, matlab image cropping
xia(shuimo)
- 3DsMax做的虾,水墨形式,初学者可以参考一下!-3DsMax do shrimp, ink forms, beginners can take a look!
Introduction-and-use-of-OpenGL
- OpenGL 是近几年发展起来的一个性能卓越的三维图形标准,它是在 SGI 等多家世界闻名的计算机公司的倡导下,以 SGI 的 GL 三维图形库为基础制定的一个通用共享的开放式三维图形标准。-OpenGL is developed in recent years, a high performance 3 d graphics standards, it is in SGI, and other world famous computer company, under the advocacy
turnapp
- 幸运罗盘,用的code4app里面的资源,然后自己修改的,能够实现拖拽滚动-Fortunately, compass, using code4app inside the resource, and then make changes, and to achieve drag scrolling
