资源列表
VTK-Tutorial-Examples
- VTK编程程序入门小例子,包含一些三维图形的显示,漫游,文件读取等c++代码实例-VTK programming program started small example, contains a number of three-dimensional graphics display, roaming, etc. c++ file reading code examples
n-order-f-moment
- 计算信号的高阶频率矩特征,为模式识别作准备-high order frequency moment
featurenew20121104
- 用滑动帧窗从文字行图像的右侧开始依次提取每个帧窗内的文字灰度密度特征。-text line feature extraction using sliding window.
waveform-length
- 计算信号的波形长度特征,这是一种能反应时频信息的特征-waveform length feature
willison-amplitude
- 提取信号的willison特征,为模式识别作准备-willison amplitude feature
mav-feature
- 提取信号的平均绝对值特征,为模式识别作准备-mean absolute value feature
quality--index-of-image
- 此文档中的代码可以计算5种图像的质量参数,分别是:图像灰度均值、图像方差、图像平均梯度、熵和峰值信噪比及均方误差。-The code in this document can be calculated five kinds of image quality parameters, namely: the image gray value, image variance, average gradient image, entropy and peak signal to noise ratio
MeshViewer
- Openmesh+OpenGL显示3D模型-3D Model is displayed with Openmesh+OpenGL
unity3Dynamic-map.txt
- 由于Unity 不支持GIF动画贴图,所以目前在Unity里面做动态贴图,有两个办法。 一种是将图片导入成关键帧图片序列,类似(0,1,2...)然后在用脚本根据时间逐帧加载贴图. 另一种是将动画里面的关键帧画在一张大图上,然后用OFFSET来根据时间决定贴图的显示位置,从而实现图片改变的动画效果。-Since Unity does not support GIF animated maps, so now there to do dynamic textures in Unity
bayesian
- 基于bayesian的小波自适应阈值去噪程序-Based on bayesian wavelet adaptive threshold de-noising procedure
abc
- 基于context的自适应小波阈值去噪程序,可以运行,有关于处理后图像的评价:SNR\PSNR\MSE-Context-based adaptive wavelet thresholding procedure can be run on the processed image evaluation: SNR \ PSNR \ MSE
diedaifa
- 用于灰度图像二值化的MATLAB代码,算法采用迭代法-For gray-scale image binarization MATLAB code, algorithm uses iterative method
