资源列表
Direct3D
- Bumpmapping is an advanced multitexture blending technique that can be used to render the appearance of rough, bumpy surfaces. The bump map itself is a texture that stores the perturbation data. Bumpmapping requires two textures, actually.
Math-Surface
- 3D图形绘制程序,绘制的方法采用函数的方法-3D graphics rendering procedures, drawn Methods function
opengl3dobjects
- 利用openg和vc++编出不同平面,不同材质的四个不同的三维物体-Use Openg and vc++ Allocated a different plane, different materials of four different three-dimensional objects
3DSTATE8
- 3DSTATE.dll 07最新版,没有破解,请高手破解-3DSTATE.dll07 the latest version, there is no crack, please master crack
First_GL_Model
- C#, .NET, Windows Froms,OpenGL 写的一个例子,已经在VS2005中调试通过-C#,. NET, Windows Froms, OpenGL write an example, has been adopted by VS2005 in Debug
osgCal_VCProject
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统 Cal3d:基于骨骼的角色动画实现 osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。 osgCal官方没有VC工程,上传的是我自己做的! -OpenSceneG
vrmlmodel
- vrml 滑动的木块 模型 vrml 滑动的木块 模型 vrml 滑动的木块 模型-VRML sliding block model VRML sliding block model VRML sliding block model
Loop
- 是一种最新的有关人脸重建的改进的loop细分方法的源代码,对研究3d的朋友们非常的有用哦-Is a new face on the reconstruction of the loop subdivision method to improve the source code, the study of 3d friends Oh very useful
stereomatching
- 不错的stereomatching代码,区域匹配,感兴趣的可以-Stereomatching good code, regional match, can be interested in
Graphics4
- 图形算法合集4:快速线性插值、半色调技术、使用lookup查找表的快速卷积、Nurbs曲面三角化等等。-Graphical Collection 4: rapid linear interpolation, halftoning techniques, the use of look-up table lookup fast convolution, Nurbs surface triangulation and so on.
sp_C_3D_CODE
- 用C实现的效果非常好的立体 ——参考程序-Using C to achieve the effect of a very good three-dimensional- a reference procedure
