资源列表
raytracingproject
- 一个光线追踪的项目,包括源代码和报告,数据。效果可以.-a ray tracing project,including the source code and report!
bczn2.0
- 基于GPU的三维图形编程架构,主要描述了nvidia的GPU架构。-mainly descirbe the nvidia GPU architecture and programming guide!
whitted_classic_illumination_model_paper
- whitted的经典光照模型,是实现光线追踪的一个最经典的模型。-this is a classic light illumination model which is proposed by whitted.
Cornell_box_parameters
- 这是图形学中实现辐射度或者光线追踪的一个经典场景,现在siggraph文章中经常用到这个模型-This is a classic model for ray tracing and some other 3D graphic experiment.
terrainsystem
- 一个大型室外地型漫游系统,代码结构清析,扩展性好-A large outdoor land-roaming system, code structure, high definition, good scalability
BlackWindow
- D3D初探,对刚刚起步学习D3D编程的人有帮助,程序经vS2008编译通过 并可以运行-D3D of, for just starting to learn D3D programming people have helped, the program compiled by the vS2008 and can be run through the
vcopengl
- 用vc和opengl实现3维可视化,初学者例子,并附带glut包-With vc, and opengl to achieve three-dimensional visualization examples for beginners, and with glut package
2009-11-29-23-23-myRaytracer-0.01
- Simple raytracer for MATLAB.
GLAux
- glaux lib&header glut 3.7.6 for opengl dev havn t include "glaux". so, I upload it for who need it.
collision
- XNA game file. who dosent know XNA gaming API, this will give better introduction-XNA game file. who dosent know XNA gaming API, this will give better introduction..
clock
- 3d clock it is used to check our time.
mesh_hierarchies
- 《mesh_hierarchies》,详细说明网格阶层的基本原理-" Mesh_hierarchies" , detailed descr iption of the basic principles of the grid class
