资源列表
Face.NormalDir
- UG 3D 软件Grip程序,画曲面的法向线段,选入一个曲面,画出法向线段。-UG Grip program, line painting surface normal
dted_air3d
- 别人做的一个dted数字地形显示程序,大家看看吧-display of digital format in dted format
Ogre_Beginners_Guide_code
- Ogre3D 1.7 Beginner s Guide书中附带源码。-Ogre3D 1.7 Beginner' s Guide book with source code.
journees
- 3D representation of the Non-Rotating Origin
rgggl11s
- 3D KERNEL by RG is a C++ 3D library. It supports Z-Buffering, Goroud/Phong shading, procedural Textures, etc. and is hardware independent.
ChapterData_3D_Game_engine
- 一本介绍 3D 游戏引擎开发的书籍随书附带的源代码。-3D Game Engine Programming (C) 2004 Oliver Duvel, Stefan Zerbst CD-ROM Contents: 1. Chapter Data 2. Tools 3. Sample Chapters ____________________________________________________________________ 1
CGReport
- 我的计算机图形学期末大作业。优等评分。 使用C++ 从底层实现了深度缓冲、直线、点、曲面的快速绘制算法,附有详细文档和程序说明,并有实例Demo. 实现了遮罩、消隐、投影、透视,完全不用OpenGL和DirectX,是实践底层算法的范例。-My final major work in computer graphics. Excellent score. Use C++ to achieve the depth buffer from the bottom, line, point, t
LS_Li_v0
- 基于水平集的边缘检测方法,内含李春明05年的相关论文,代码即为论文中算法的源码-edge detect based on level_set,including paper of ChunMing,05
TorrHertzBreg-nips03
- build 3d from 2d motion
Veins_20110209
- 一个带纹理外表的圆柱体,纹理是直线,从柱的两个圆面上下纵贯柱面。-A cylinder with line_veins.
Chamfer
- solidworks api macro-solidworks api macro 2007
MMDX-v1.61a-src
- 动画软件miku dance的源代码。需要XNA支持。-The source code of animation software mikumikudance. You should use XNA to support it.
