资源列表
tri-mesh-with-normal
- 一篇文章,讲述如何基于三角片法矢调整计算三角网格模型的光顺性-An article on how to adjust based on calculation of normal vector of triangles triangular mesh model of smoothness
3D
- 在VC++中使用消隐画出三棱锥的3D图形-In VC++ using blanking draw the 3D graphics triangular pyramid
3d-ic
- draw 3d ic with using simple c code
3DSFileFormat
- 3ds文件的格式描述,很详细,很全面,很有用的东西!-3ds file format descr iption, very detailed, very comprehensive, very useful stuff!
Rotating-cube-graphics-operations
- 图形操作_旋转立方体,对图形例题图像进行处理,完成某些动作-_ Rotating cube graphics operations, graphic examples of image processing, to complete certain actions
3D-snooker-games-
- 3D snooker games source code
desk
- 3dMAX椅子模型,一个很简单的模型,适合初学者-3dMAX chair model
yxyDES2_C
- 3des具有很好的代码资源,注释非常清楚-3des good code resources, comments are very clear
vision
- 本代码是用VC++编写的基于光线投射算法的体绘制应用,其效果是一个人的头骨-The code is written using VC++ algorithm based on ray casting volume rendering applications, the effect of a person' s skull
raycasting
- 这是一个基于光线跟踪算法的体绘制的一个小程序,适用于初学者学习。-This is a ray tracing algorithm based Volume Rendering of a small program for beginners.
OpenGL-function-library
- 很经典的关于OpenGL图形编程的函数查询,适合于高水平的3D编程,很有用的-Classic tutorial on OpenGL graphics programming, 3D programming for high-level
MeshRendering
- Mesh Rendering using Direct3D 11 To do. 1. Create a development environment with MFC 2. Program the file opening code 3. Calculate normal vectors for input vertices 4. Phong shading using D3D 5. Texture mapping
