资源列表
ogreTerrain
- 讲解了关于Ogre中地形部分的某些问题,实用C++实现。-Ogre Terrain explain part on some of the issues, practical C++ implementation.
startWhitoutExampleApplication
- 使用C++实现的Ogre不使用EampleApplication的启动。-Ogre implemented using C++ EampleApplication not use the startup.
cage
- This a cage with door animation.-This is a cage with door animation.
SDL_donghuazhizuo
- 运用SDL库进行动画制作,在游戏中运用较多,可按照该文档学习游戏动画的制作-SDL library using animation in the game to use more, you can learn the game in accordance with the documentation animation production
unity_shader
- unit3dy引擎中内建shader的全套源码。直接拷入引擎可用-the source code of unity3d enginee buildin shader.
3dpvt2010-booklet
- 3dpvt2010会议手册,第五届3D数据处理、可视化和传输国际会议收录的论文摘要集锦。-This is the booklet of abstracts of 3DPVT10, the Fifth International Symposium on 3D Data Processing, Visualization and Transmission, held in Paris, France, in May 2010.
StencilRoutedKBuffer
- StencilRoutedKBuffer 实现快速全局光照,需要dx10-StencilRoutedKBuffer achieve rapid global illumination, you need dx10
MechV4
- 是飞洒个反光板撒服口服 阿什顿克里夫奶萨 萨克拉饭卡师傅师傅-A reflector is Feisa
card
- 易语言车牌识别源码,该源码调用车牌识别引擎库实现,只演示易语言调用的方法,不但可以识别到车牌,还可以识别车牌的颜色,注意:需要编译后才能正常使用。-Easy language source license plate recognition, license plate recognition engine called the source library implementation demonstrates only easy language called method, not onl
read
- 完成三维图像下载,具体实现三维图像的matlab读取-finish a function of 3D image read.
unity3d command build
- unity3d command build
Chap01
- opengl入门源码,想要学习opengl的同学注意了,很值得一看的,赶紧下吧-opengl entry code, you want to learn opengl attention to the students, it is worth a visit, and quickly under the bar
