资源列表
Example1
- 绘制一个正方体,通过上下左右键控制其上下左右移动,通过x和y键控制其绕x轴和y轴旋转。-Draw a cube, controlled by the arrow keys to move up and down, by the x and y keys to control its rotation around the x-axis and y-axis.
Example2
- 绘制一个不同面显示不同颜色的正方体,该正方体沿x轴倾斜45度,在绕y轴不断旋转。-Draw a different plane to display a different color cube, the cube along the x-axis is inclined by 45 degrees, in constant rotation about the y-axis.
dfrt
- 采用定点缓冲的方法来绘制墙、地板、镜子等环境几何对象,其中的立方体对象则利用D3DCreatMeshFVF方法生成网格。-Fixed-point buffer to draw the environment geometric objects such as walls, floors, mirrors, the cube object use D3DCreatMeshFVF method mesh generation.
guge
- vrml 3D人体骨骼介绍,骨骼旁有文字说明-vrml 3D human skeleton introduction, bones next to the text
road
- vrml公路,有树木、跑动的汽车,形象逼真-vrml roads, with trees, running cars, vivid
test
- 1、VS2005软件平台2、OpenGl的C#语言实现3、包含csgl-opengl.dll和csgl-opengl-native.dll文件-1, VS2005 software platform 2, OpenGl achieve three of the C# language, including csgl-opengl.dll and csgl-opengl-native.dll file
v2.1
- kinect标定程序 同时标定深度和彩色图像 同时考虑到畸变系数影响 测试图片可以在内附文档的网站上下载 太大了上不上去-kinect calibration with distortion
Fireworks
- 一个简单3d烟花图形的模拟,详细介绍了烟花是怎样画的-A simple 3d fireworks graphics simulation, detailing how the painting fireworks
SprayParticles
- 一个简单喷泉系统的模拟,详细介绍了喷泉系统的绘画-A simple simulation of fountain system,
Spring
- 一个简单喷泉系统的模拟,详细介绍了喷泉系统的绘画-A simple fountain system simulation, detailing the fountain system of painting
sky
- 一个简单球形天空系统的模拟,详细介绍了球形天空的绘画-A simple spherical sky simulation system, detailing the sphere of painting the sky
MaterialAssemble
- 虚拟手势可以模拟在3维空间中进行识别,抓取功能,效果明显-Gestures can be simulated in a virtual three-dimensional space to identify, capture function, the effect is obvious
