资源列表
MyCollision1
- 基于vc++使用opengl编写的3D球体,可以通过鼠标点击改变颜色。 void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX) //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutD
maozuolaoshu
- 用j2me开发得五子棋手机游戏,供大家参考-use J2ME development in 331 cell phone game, for your reference
Bounce
- 利用VS2010+opengl 實現出來的方塊彈跳程式 育到牆壁是會反彈-Using VS2010+ opengl program to achieve out of the box spring to the wall will bounce Education
scalarFunction
- 使用cgal将以及vtk来 显示给定模型的标量场-using cgal and VTK to show the scalar funtion
Culling-Test
- culling test 源码, 可用于3D渲染的场景管理,提高渲染速度。-the source code of culling test
room
- VRML 虚拟建模语言 实现室内场景源代码,原创-Virtual Modeling Language VRML scenes to achieve indoor source code, original
DXProject4
- handan001-DXProject4,3D程序架构和初始化源程序-handan001-DXProject4, 3D procedural framework and initialization source
duruwenjian
- 在vc中读入3ds文件,嵌入opengl,然后在vc中显示-In the vc read into the 3ds file, embedded in opengl, and then displayed in the vc
3DS MAX优秀教程
- 大家好,这是3d设计软件。欢迎大家前来下载。(Hello everyone, this is 3D design software. Welcome to download.)
a-tutorial-for-VRML
- 这是一个VRML教程,VRML创作工具很多是“所见即所得”式的,通过图形界面可以方便地创作虚拟境界,但VRML不仅仅是普通的三维设计,尽管这些工具很容易上手,却往往屏蔽掉了VRML标准的具体细节,因为如果想深入掌握VRML,还需要全面了解节点、域、检测器等技术细节,而达成此目的的最好方法就是用编写文本文件的方式创作VRML境界。-This is a tutorial VRML
Bundle
- 光束法平差法的function,M._Davoodianidaliki写的。-the function of bundle adjustment wrote by M._Davoodianidaliki
Reconstruction
- 于对基于测地线的的三维重建,非常好用,运行demo即可看到结果-Based on three-dimensional reconstruction of the geodesic, very easy to use, you can see the results run the demo
