资源列表
Transform_3D_
- C++的源码,for 3d transform变换的,需要耐心查看内容-C++ The source, for 3d transform Transform need to be patient to view the content of
cdnr1-10
- blender model loader
TextureMapping
- 著名的www.gametutorials.com上下载的Direct3D中关于纹理映射(Texture Mapping)的例子源代码
osg-openvrml-example-
- osg中openvrml程序示例(可调试) -osg openvrml example,which is debugable.
VTK-Parallel-Programming-
- 关于vtk的并行,parallel processing文章,很好的入门资料-introduce parallel procesing,best for learning parallel vtk programming
movie
- 使用 movie 指令來播放電影,並可指定播放的重複次數及每秒播放的畫面數目-Using the movie command to play movies, and can specify the number of repeat play and the number of images per second
Shadow-Mapping-Tutorial-
- Code subject: openGL shadow mapping example
TetrahedronShadowMap
- GPU PRO中介绍的阴影贴图算法实现 使用四面体贴图的全方向光照-Shadow Mapping for Omnidirectional Light Using Tetrahedron Mapping
FastLSM_Library
- FastLSM Library是一个软体碰撞 Soft body 的源代码-Soft body physics
waterfft
- 使用FFT实现的水波动画,并融入反射特效和菲涅尔特效-An ocean water simulation with FFT-animated heightfields, reflections, and fresnel effect.
LodTerrain
- 用一种基于树形结构的LOD算法来显示的地形,效果很好,学以游戏编程的人可以参考一下.-using a tree structure based on the LOD algorithm of the terrain and the results very good, learn to program the game to make profits.
DUMPFONTsrc
- 一个用d3d做的3维动态字的源代码,可以参考下做法
